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| [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST) [[Special:Contributions/24.177.0.172|24.177.0.172]] 12:00, December 18, 2020 (EST)
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| {{for|computer player difficulty settings|Artificial intelligence}} | | {{for|computer player difficulty settings|Artificial intelligence}} |
| [[File:Difficulty Brawl.png|thumb|250px|Choosing difficulty in the [[Adventure Mode: The Subspace Emissary]] in ''[[Brawl]]''.]] | | [[File:Difficulty Brawl.png|thumb|250px|Choosing difficulty in the [[Adventure Mode: The Subspace Emissary]] in ''[[Brawl]]''.]] |
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| The difficulty chosen - in addition to making the CPU opponents tougher and the prizes greater - determines what is faced at the end of the game, with higher intensities adding new foes to the mix. In both versions, the encounter is as follows: | | The difficulty chosen - in addition to making the CPU opponents tougher and the prizes greater - determines what is faced at the end of the game, with higher intensities adding new foes to the mix. In both versions, the encounter is as follows: |
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