Terry (SSBU): Difference between revisions

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===Dodge attack===
===Dodge attack===
Terry has the unique ability to perform a counterattack immediately after [[spot dodging]]. This is inspired by the ''Fatal Fury'' series' two-plane mechanic, which allows fighters to shift between the foreground and background, with an attack that sends them back into the main plane. It is also similar to two other mechanics. The first is a mechanic from the ''Fatal Fury'' and ''The King of Fighters'' series where players can perform an attack out of a block (or an opponent changing lanes into the player's) with a certain input mechanic. The other is a mechanic from ''The King of Fighters'' series which allows fighters to perform a quick dodge, which can quickly be acted out of. In both of the latter instances, the same animation is used for the attack as the Dodge Attack in this game.
Terry has the unique ability to perform a counterattack immediately after [[spot dodging]]. This is inspired by the ''Fatal Fury'' series' two-plane mechanic, which allows fighters to shift between the foreground and background, with an attack that sends them back into the main plane. It is also similar to two other mechanics. The first is a mechanic from the ''Fatal Fury'' and ''The King of Fighters'' series where players can perform an attack out of a block (or an opponent changing lanes into the player's) with a certain input mechanic. The other is a mechanic from ''The King of Fighters'' series which allows fighters to perform a quick dodge, which can quickly be acted out of. In both of the latter instances, the same animation is used for the attack as the Dodge Attack in this game.


By pressing the attack button immediately after performing a spot dodge, Terry will interrupt the dodge with a modified version of his up tilt. Unlike his up tilt, it has been sped up to strike 2 frames faster, renders his entire upper body intangible instead of just his attacking arm, and it deals more knockback and launches at a higher angle. The first 3 frames are entirely intangible, and frames 4-9 are upper body intangible. However, it deals less [[shieldstun]], and the only special move it can be canceled into is his Final Smash.
By pressing the attack button immediately after performing a spot dodge, Terry will interrupt the dodge with a modified version of his up tilt. Unlike his up tilt, it has been sped up to strike 2 frames faster, renders his entire upper body intangible instead of just his attacking arm, and it deals more knockback and launches at a higher angle. The first 3 frames are entirely intangible, and frames 4-9 are upper body intangible. However, it deals less [[shieldstun]], and the only special move it can be canceled into is his Final Smash.