Cloud (SSBU): Difference between revisions

(→‎Trivia: i would say leave this out until we know what it actually entails)
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*Oddly, striking opponents with the sweetspot of Cloud's up smash does not trigger controller rumble. This is especially strange considering the sourspot causes the controller to vibrate much more intensely than one would expect from a weak hit.
*Oddly, striking opponents with the sweetspot of Cloud's up smash does not trigger controller rumble. This is especially strange considering the sourspot causes the controller to vibrate much more intensely than one would expect from a weak hit.
*{{SSBU|Sephiroth}}'s trailer marks the first time Cloud is seen in CGI in the ''Super Smash Bros.'' series. His CGI model is, notably, based on his ''Advent Children'' design rather than his default costume.
*{{SSBU|Sephiroth}}'s trailer marks the first time Cloud is seen in CGI in the ''Super Smash Bros.'' series. His CGI model is, notably, based on his ''Advent Children'' design rather than his default costume.
*As seen in {{SSBU|Sephiroth}}'s trailer, Cloud is the first character in the series to have a completely overhauled Final Smash animation with an update or DLC. Under certain conditions, Omnislash will instead be Omnislash Ver. 5, though whether this difference impacts gameplay and what conditions need to be met to see it have yet to be revealed.


==References==
==References==
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