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*[[Neutral aerial]]: | *[[Neutral aerial]]: | ||
**{{change|Neutral aerial deals 2% less damage (10% → 8% (base)/6% (tip)) and has decreased knockback scaling (108 → 100 (base)/98 (tip)). When coupled with the changes to hitstun canceling, these changes grant and improve its combo potential. However, these changes significantly hinder its damage racking KO potential.}} | **{{change|Neutral aerial deals 2% less damage (10% → 8% (base)/6% (tip)) and has decreased knockback scaling (108 → 100 (base)/98 (tip)). When coupled with the changes to hitstun canceling, these changes grant and improve its combo potential. However, these changes significantly hinder its damage racking KO potential.}} | ||
**{{nerf| | **{{nerf|Neutral aerial has smaller hitboxes (8.0u/6.0u/4.0u → 7.0u/5.0u) and has lost the hitbox that launches opponents at an 80° angle.}} | ||
*[[Forward aerial]]: | *[[Forward aerial]]: | ||
**{{buff|Forward aerial has decreased start-up lag (frame 7 → 6).}} | **{{buff|Forward aerial has decreased start-up lag (frame 7 → 6).}} |
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