Luigi (SSB4): Difference between revisions

No change in size ,  4 years ago
Tag: Mobile edit
Tag: Mobile edit
Line 153: Line 153:
***{{nerf|However, these new angles put the opponent into the air, which allows them to [[SDI]] upwards, which grounded opponents could not previously do.}}
***{{nerf|However, these new angles put the opponent into the air, which allows them to [[SDI]] upwards, which grounded opponents could not previously do.}}
**{{buff|The loop hits have a lower SDI multiplier (1.6x → 1x), which along with the weakening of the mechanic, makes dash attack more difficult to escape from.}}
**{{buff|The loop hits have a lower SDI multiplier (1.6x → 1x), which along with the weakening of the mechanic, makes dash attack more difficult to escape from.}}
**{{nerf|The loop hit's body hitbox is larger (3.84u → 4u).}}
**{{buff|The loop hit's body hitbox is larger (3.84u → 4u).}}
**{{buff|The final hit deals more knockback (50 (base), 100 (scaling) → 60/128).}}
**{{buff|The final hit deals more knockback (50 (base), 100 (scaling) → 60/128).}}
**{{buff|The final hit's middle hitbox is larger (3u → 4u).}}
**{{buff|The final hit's middle hitbox is larger (3u → 4u).}}