631
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===Miscellaneous Desyncs=== | ===Miscellaneous Desyncs=== | ||
*Ledge: First initiated after recovering to the ledge by use of Belay or Squall Hammer as both Ice Climbers. During the 2 frame animation of grabbing the ledge, an action must be inputted, and after that, an additional input. The first input is for Popo, and the second is for Nana. The only exception is that making Popo jump will cause Nana to jump as well, albiet she will still perform whatever her input was. For example: | *'''Ledge''': First initiated after recovering to the ledge by use of Belay or Squall Hammer as both Ice Climbers. During the 2 frame animation of grabbing the ledge, an action must be inputted, and after that, an additional input. The first input is for Popo, and the second is for Nana. The only exception is that making Popo jump will cause Nana to jump as well, albiet she will still perform whatever her input was. For example: | ||
:*Ledge jump + Nana Squall Hammer: This will drop Nana on top of the opponent, providing cover for Popo to get onstage. | :*Ledge jump + Nana Squall Hammer: This will drop Nana on top of the opponent, providing cover for Popo to get onstage. | ||
:*Neutral getup + Nana ledge attack: Nana will cover Popo with her brief invincibility frames, as well as the hitbox from her ledge attack. | :*Neutral getup + Nana ledge attack: Nana will cover Popo with her brief invincibility frames, as well as the hitbox from her ledge attack. |
edits