R.O.B. (SSBU)/Neutral special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:ROBNSpecialSSBU.gif|thumb| | [[File:ROBNSpecialSSBU.gif|thumb|350px|Hitbox visualization showing R.O.B.'s neutral special, Robo Beam.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Head hitbox| | {{HitboxTableTitle|Head hitbox|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 28: | Line 28: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|direct=f | |||
}} | }} | ||
{{HitboxTableTitle|Mid Charge Beam| | {{HitboxTableTitle|Mid Charge Beam|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|sd=-2.2 | |sd=-2.2 | ||
|angle=60 | |angle=60 | ||
|af=1 | |||
|bk=70 | |bk=70 | ||
|ks=40 | |ks=40 | ||
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|reflectable=1 | |reflectable=1 | ||
}} | }} | ||
{{HitboxTableTitle|Max Charge Beam (early)| | {{HitboxTableTitle|Max Charge Beam (early)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|sd=-3.7 | |sd=-3.7 | ||
|angle=45 | |angle=45 | ||
|af=1 | |||
|bk=50 | |bk=50 | ||
|ks=43 | |ks=43 | ||
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|reflectable=1 | |reflectable=1 | ||
}} | }} | ||
{{HitboxTableTitle|Max Charge Beam (late)| | {{HitboxTableTitle|Max Charge Beam (late)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|sd=-3.7 | |sd=-3.7 | ||
|angle=45 | |angle=45 | ||
|af=1 | |||
|bk=50 | |bk=50 | ||
|ks=43 | |ks=43 |
Latest revision as of 20:53, January 23, 2022
Overview[edit]
Update History[edit]
- Robo Beam deals less shield damage.
Hitboxes[edit]
Timing[edit]
Hitbox | 25-27 |
---|---|
Mid charge | 25-43 |
Max charge (early, late) | 25-28, 29-66 |
Interruptible | 50 |
Animation length | 61 |
Mid Charge | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Charge | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
R.O.B. |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
|