Incineroar (SSBU)/Up smash: Difference between revisions

m (Added update history)
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==Timing==
==Timing==
The move has a different animation starting on frame 24 if it hits an opponent, which is longer, but has the same interruptibility.
{|class="wikitable"
{|class="wikitable"
!Charges between
!Charges between
Line 56: Line 57:
|13-18
|13-18
|-
|-
!Arms intangible
!Lower arms intangible
|13-18
|13-18
|-
|-
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|48
|48
|-
|-
!Animation length
!Animation length (miss)
|71
|71
|-
!Animation length (hit)
|76
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=24}}
!Miss {{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=24}}{{FrameStrip|t=Blank|c=5}}
|-
!Hit {{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=29}}
|-
|-
{{FrameStrip|t=Vulnerable|c=12}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=53}}
!Lower arms {{FrameStrip|t=Vulnerable|c=12}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=58}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|vulnerable=y|intangible=y|interruptible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|vulnerable=y|intangible=y|interruptible=y}}