Template:SSB4 to SSBU changelist/Falco: Difference between revisions

m
Line 79: Line 79:
***{{buff|However, its total duration remains the same, thus reducing its ending lag compared to the hitbox, slightly improving its followup potential.}}
***{{buff|However, its total duration remains the same, thus reducing its ending lag compared to the hitbox, slightly improving its followup potential.}}
**{{nerf|It auto-cancels later (frame 15 → 20).}}
**{{nerf|It auto-cancels later (frame 15 → 20).}}
**{{change|It has a slightly altered animation, with one of Falco's arms facing the camera while he looks back over his shoulder.}}
**{{buff|It has an altered animation, with one of Falco's arms facing the camera while he looks back over his shoulder. This animation shrinks Falco's hurtbox more, improving its reliability.}}
*[[Up aerial]]:
*[[Up aerial]]:
**{{nerf|Up aerial does less damage (10% → 9%), with its knockback compensated (35 (base), 90 (scaling) → 38/95).}}
**{{nerf|Up aerial does less damage (10% → 9%), with its knockback compensated (35 base/90 scaling → 38/95).}}
**{{change|It has an altered animation where Falco's body faces the side of the screen more than in ''SSB4'', matching the hitboxes more closely.}}
**{{change|It has an altered animation where Falco's body faces the side of the screen more than in ''SSB4'', matching the hitboxes more closely.}}
*[[Down aerial]]:
*[[Down aerial]]:
**{{buff|Down aerial has significantly faster startup (frame 16 → 10), being only twice the startup of Falco's down aerial in ''Brawl''.}}
**{{buff|Down aerial has significantly faster startup (frame 16 → 10), being only twice the startup of Falco's down aerial in ''Brawl''.}}
***{{buff|It also has less ending lag (FAF 51 → 43).}}
***{{buff|It also has less ending lag (FAF 51 → 43).}}
**{{buff|It auto-cancels earlier (frame 38 → 30), restoring its ability to auto-cancel from a short hop. Combined with its faster startup and lower landing lag (frame 14 → 12) , this significantly improves its previously situational use, making it more reliable for approaching and contesting opposing attacks.}}
**{{buff|It auto-cancels earlier (frame 38 → 30), restoring its ability to auto-cancel from a short hop. Combined with its faster startup and lower landing lag, this significantly improves its previously situational use, making it more reliable for approaching and contesting opposing attacks.}}
**{{change|Down aerial's clean hit on grounded opponents has more base knockback, but less knockback scaling (10 (base), 80 (scaling) → 55/50). This allows it to start combos at a wider range of percents, but hinders its KO potential.}}
**{{change|Down aerial's clean hit on grounded opponents has more base knockback, but less knockback scaling (10 (base), 80 (scaling) → 55/50). This allows it to start combos at a wider range of percents, but hinders its KO potential.}}


4,161

edits