Min Min (SSBU)/Hitboxes: Difference between revisions
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|Neutral special<br>Side special (Ramram)||[[Punch]]||[[File:MinMinNSpecialSSpecialRamram.gif|500px]] | |Neutral special<br>Side special (Ramram)||[[Punch]]||[[File:MinMinNSpecialSSpecialRamram.gif|500px]] | ||
|- | |- | ||
|Neutral special<br>Side special ( | |Neutral special<br>Side special (Megawatt)||[[Punch]]||[[File:MinMinNSpecialSSpecialMegawatt.gif|500px]] | ||
|- | |- | ||
|Up tilt||||[[File:MinMinUTilt.gif|500px]] | |Up tilt||||[[File:MinMinUTilt.gif|500px]] | ||
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|Down aerial||||[[File:MinMinDAir.gif|500px]] | |Down aerial||||[[File:MinMinDAir.gif|500px]] | ||
|- | |||
|Down aerial (landing)||||[[File:MinMinDAirLanding.gif|500px]] | |||
|- | |- | ||
|Up special (grounded)||[[ARMS Jump]]|| (unavailable) | |Up special (grounded)||[[ARMS Jump]]|| (unavailable) |
Revision as of 17:55, July 7, 2020
Move | Name | Hitbox |
---|---|---|
Neutral attack 1 (tapped) Neutral special 1 (tapped) |
Kung Fu Combo | |
Neutral attack 2 (tapped) Neutral special 2 (tapped) |
Kung Fu Combo | |
Neutral attack 3 (tapped) Neutral special 3 (tapped) |
Kung Fu Combo | |
Neutral attack rapid (tapped) Neutral special rapid (tapped) |
Kung Fu Combo | |
Neutral attack rapid finisher (tapped) Neutral special rapid finisher (tapped) |
Kung Fu Combo | |
Jab (held) Forward tilt Neutral special Side special (Dragon) |
Punch | |
Jab (held) Forward tilt (Power Dragon) |
Punch | |
Neutral special Side special (Ramram) |
Punch | |
Neutral special Side special (Megawatt) |
Punch | |
Up tilt | ||
Down tilt | ||
Forward smash Side special (smash) (Dragon) |
||
Forward smash Side special (smash) (Dragon, charged) |
||
Forward smash Side special (smash) Forward aerial (smash) Back aerial (smash) (Dragon beam) |
||
Forward smash Side special (smash) Forward aerial (smash) Back aerial (smash) (Dragon beam detect) |
||
Forward smash (Power Dragon) | ||
Forward smash Forward aerial (smash) Back aerial (smash) (Power Dragon beam) |
||
Forward smash Forward aerial (smash) Back aerial (smash) (Power Dragon beam detect) |
||
Side special (smash) (Ramram) | ||
Side special (smash) (Ramram, charged) | ||
Side special (smash) (Megawatt) | ||
Side special (smash) (Megawatt, charged) | ||
Up smash | ||
Down smash | ||
Neutral aerial Neutral special (aerial) (Dragon) |
||
Neutral aerial (Power Dragon) | ||
Neutral special (aerial) (Ramram) | ||
Neutral special (aerial) (Megawatt) | ||
Forward aerial Back aerial Side special (aerial) (Dragon) |
Punch | |
Forward aerial Back aerial Side special (aerial) (Dragon, smash) |
Punch | |
Forward aerial Back aerial (Power Dragon) |
Punch | |
Forward aerial Back aerial (Power Dragon, smash) |
Punch | |
Side special (aerial) (Ramram) | Punch | |
Side special (aerial) (Ramram, smash) | Punch | |
Side special (aerial) (Megawatt) | Punch | |
Side special (aerial) (Megawatt, smash) | Punch | |
Up aerial | ||
Down aerial | ||
Down aerial (landing) | ||
Up special (grounded) | ARMS Jump | (unavailable) |
Up special (Dragon, grounded) | ARM Hook | |
Up special (Dragon, aerial) | ARM Hook | |
Up special (Power Dragon, grounded) | ARM Hook | |
Up special (Power Dragon, aerial) | ARM Hook | |
Grab | ||
Dash grab | ||
Pivot grab | ||
Forward throw | ||
Back throw | ||
Up throw | ||
Down throw | ||
Getup attack front | ||
Getup attack back | ||
Getup attack trip | ||
Ledge attack |