Template:SSB4 to SSBU changelist: Difference between revisions

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**{{change|The move has an altered animation: a breakdance-style rotation followed by an upward dropkick. The hits are also clearly highlighted by trails.}}
**{{change|The move has an altered animation: a breakdance-style rotation followed by an upward dropkick. The hits are also clearly highlighted by trails.}}
*[[Down smash]]:
*[[Down smash]]:
**{{buff|Down smash's two outermost hitboxes on both hits deal more damage (14%/12% → 16% (hit 1), 13%/10% → 14% (hit 2)) and have increased knockback (50 base/90/60 scaling → 37 base/93 scaling (hit 1), 50 base/90 scaling (hit 2)). As a result, the sweetspots are located farther away from Wolf instead of closer to him, and have been strengthened significantly to the point the first hit's sweetspots can KO under 100% from center stage.}}
**{{buff|Down smash deals more damage (14%/12% → 16%/14% (hit 1), 13%/10% → 14%/12% (hit 2)). The sweetspots also deal increased and consistent knockback (40/50 base/50 scaling → 37/93 (hit 1), 40/50 base/90 scaling → 50/90 (hit 2).}}
**{{buff|The sourspots deal increased knockback scaling (60 → 80), significantly improving their KO potential.}}
***{{buff|These hitboxes also launch at a lower angle (35°/361° → 30°), allowing them to [[semi-spike]]. Combined with their knockback increase, they can KO opponents near edges at much lower percents, especially if Wolf has [[rage]].}}
***{{buff|These hitboxes also launch at a lower angle (35°/361° → 30°), allowing them to [[semi-spike]]. Combined with their knockback increase, they can KO opponents near edges at much lower percents, especially if Wolf has [[rage]].}}
**{{nerf|Down smash has noticeably more startup with a shorter hitbox duration (frames 8-10 → 14-15 (hit 1), 14-16 → 21-22 (hit 2)), and more ending lag (FAF 35 → 44).}}
**{{nerf|Down smash has noticeably more startup (frame 8 → 14 (hit 1), 14 → 21 (hit 2)), and more ending lag (FAF 35 → 44).}}
**{{nerf|Both hits' sourspots have slightly decreased knockback (40 base/90 scaling → 50/80), with the second hit's sourspot also dealing less damage (13% → 12%), reducing their KO potential.}}
**{{nerf|The second hit has considerably smaller hitboxes (5.5u/4.4u/4.4u → 2.5u/3u/3.5u).}}
**{{nerf|The second hit has considerably smaller hitboxes (5.5u/4.4u/4.4u → 2.5u/3u/3.5u).}}
**{{change|The move's animation has been altered: Wolf swipes both sides with one hand.}}
**{{change|The move's animation has been altered: Wolf swipes both sides with one hand.}}
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