Dr. Mario (SSB4)/Down special/Default: Difference between revisions
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|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=1. | |damage=1.2% | ||
|angle=90 | |angle=90 | ||
|bk=0 | |bk=0 | ||
Line 36: | Line 36: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage=1. | |damage=1.2% | ||
|angle=90 | |angle=90 | ||
|bk=0 | |bk=0 | ||
Line 55: | Line 55: | ||
|id=2 | |id=2 | ||
|part=0 | |part=0 | ||
|damage=1. | |damage=1.2% | ||
|angle=180 | |angle=180 | ||
|bk=45 | |bk=45 | ||
Line 74: | Line 74: | ||
|id=3 | |id=3 | ||
|part=0 | |part=0 | ||
|damage=1. | |damage=1.2% | ||
|angle=180 | |angle=180 | ||
|bk=45 | |bk=45 | ||
Line 94: | Line 94: | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=3 | |damage=3% | ||
|angle=45 | |angle=45 | ||
|bk=80 | |bk=80 | ||
Line 114: | Line 114: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage=3 | |damage=3% | ||
|angle=45 | |angle=45 | ||
|bk=80 | |bk=80 | ||
Line 131: | Line 131: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableRowNote|The damage values are untouched before being affected by Dr. Mario's 1.12x damage multiplier.|24}} | |||
|} | |} | ||
Line 140: | Line 141: | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=1. | |damage=1.2% | ||
|angle=90 | |angle=90 | ||
|bk=0 | |bk=0 | ||
Line 159: | Line 160: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage=1. | |damage=1.2% | ||
|angle=90 | |angle=90 | ||
|bk=0 | |bk=0 | ||
Line 178: | Line 179: | ||
|id=2 | |id=2 | ||
|part=0 | |part=0 | ||
|damage=1. | |damage=1.2% | ||
|angle=366 | |angle=366 | ||
|bk=60 | |bk=60 | ||
Line 197: | Line 198: | ||
|id=3 | |id=3 | ||
|part=0 | |part=0 | ||
|damage=1. | |damage=1.2% | ||
|angle=366 | |angle=366 | ||
|bk=60 | |bk=60 | ||
Line 217: | Line 218: | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=3 | |damage=3% | ||
|angle=45 | |angle=45 | ||
|bk=80 | |bk=80 | ||
Line 236: | Line 237: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage=3 | |damage=3% | ||
|angle=45 | |angle=45 | ||
|bk=80 | |bk=80 | ||
Line 252: | Line 253: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableRowNote|The damage values are untouched before being affected by Dr. Mario's 1.12x damage multiplier.|24}} | |||
|} | |} | ||
Revision as of 04:27, August 6, 2020
Hitboxes
Looping hits rehit every 6 frames.
Ground
Air
|