Daybreak: Difference between revisions

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==In ''Super Smash Bros. Ultimate''==
==In ''Super Smash Bros. Ultimate''==
[[File:SSBU R.O.B. with Daybreak.jpg|Center|250px]]
The Daybreak returns in ''Ultimate''. It now triggers a Special Zoom when the player has collected all three parts. Additionally there is now a hit on activation which deals set knockback and knocks opponents into the main attack. Oddly, the hitboxes for this hit extend very far into the Z-axis. Unlike in ''Super Smash Bros. 4'', characters can now double jump while holding a completed Daybreak (or multiple double jumps for characters such as Pit and Kirby), but can no longer dash while holding them.
The Daybreak returns in ''Ultimate''. It now triggers a Special Zoom when the player has collected all three parts. Additionally there is now a hit on activation which deals set knockback and knocks opponents into the main attack. Oddly, the hitboxes for this hit extend very far into the Z-axis. Unlike in ''Super Smash Bros. 4'', characters can now double jump while holding a completed Daybreak (or multiple double jumps for characters such as Pit and Kirby), but can no longer dash while holding them.


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