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| Porky Bots || Bv || Porky's walker sends out six Porky-Bots from ''Mother 3'' that try to self-destruct on the player, bursting at contact much like a [[Bombed]]. If they are attacked with a projectile, they [[trip]] and explode. The burst has OHKO power on Very Hard and above, but not in Boss Battles (KOing at about 20%). In Boss Battles, the robots can still deal damage to the player even after Porky himself has been defeated. || 2 | | Porky Bots || Bv || Porky's walker sends out six Porky-Bots from ''Mother 3'' that try to self-destruct on the player, bursting at contact much like a [[Bombed]]. If they are attacked with a projectile, they [[trip]] and explode. The burst has OHKO power on Very Hard and above, but not in Boss Battles (KOing at about 20%). In Boss Battles, the robots can still deal damage to the player even after Porky himself has been defeated. || 2 | ||
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| Dash || Unusable || Porky's walker hops slightly before rapidly charging at the player and off-screen. Swift and quite unpredictable, this attack is very powerful, dealing massive knockback. It OHKOs on Very Hard and above (Intense in Boss Battles), anf even on the lower difficulties it can KO at very low percentages. Jumping over the walker is advised over other methods of avoiding it but, if the player doesn't jump off in time, | | Dash || Unusable || Porky's walker hops slightly before rapidly charging at the player and off-screen. Swift and quite unpredictable, this attack is very powerful, dealing massive knockback. It OHKOs on Very Hard and above (Intense in Boss Battles), anf even on the lower difficulties it can KO at very low percentages. Jumping over the walker is advised over other methods of avoiding it but, if the player doesn't jump off in time, they will be carried past the side blast line, resulting in a KO. || 1 | ||
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**If the player defeats Porky before he jumps, he will show the first part of his defeat animation, jump, and land, still inflicting damage. Then, he explodes and flies into the background. | **If the player defeats Porky before he jumps, he will show the first part of his defeat animation, jump, and land, still inflicting damage. Then, he explodes and flies into the background. | ||
**Additionally, any Porky-bots on-screen while Porky is KO'd retain their hitboxes. | **Additionally, any Porky-bots on-screen while Porky is KO'd retain their hitboxes. | ||
*Porky can be defeated | *Porky can be quickly defeated using a well placed [[Kirby|Kirby Stone]] on its top while it is walking or using Dash. If Kirby lands on the edge on the same side Porky's walker is walking towards and doesn't stop the attack, the stone will keep damaging Porky until he is defeated. This is the same effect that happens with the [[earthquake glitch]]. This technique could be very difficult to use but has a guaranteed effect regardless of how much HP Porky has (and so, regardless of the [[difficulty]]). | ||
*Porky is the only boss in ''Brawl'' who never comes in contact with a character outside of his own series (excluding the [[Great Maze]]). | *Porky is the only boss in ''Brawl'' who never comes in contact with a character outside of his own series (excluding the [[Great Maze]]). | ||
*The sound effect heard when Porky is defeated is similar to the sound effect used for the Ultimate Chimera's roar in ''Mother 3''. | *The sound effect heard when Porky is defeated is similar to the sound effect used for the Ultimate Chimera's roar in ''Mother 3''. |
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