Template:SSB4 to SSBU changelist: Difference between revisions
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**{{nerf|Back throw has more startup (frame 17 → 20), making it easier to DI.}} | **{{nerf|Back throw has more startup (frame 17 → 20), making it easier to DI.}} | ||
***{{buff|However, it has a shorter total duration (FAF 32 → 31), reducing its ending lag by four frames. Alongside the changes to hitstun canceling and Snake's faster initial dash, this allows it to combo into dash attack at low percents.}} | ***{{buff|However, it has a shorter total duration (FAF 32 → 31), reducing its ending lag by four frames. Alongside the changes to hitstun canceling and Snake's faster initial dash, this allows it to combo into dash attack at low percents.}} | ||
**{{change|Snake no longer faces the other way after using back throw.}} | |||
*[[Up throw]]: | *[[Up throw]]: | ||
**{{buff|Up throw has less ending lag (FAF 50 → 48).}} | **{{buff|Up throw has less ending lag (FAF 50 → 48).}} |
Revision as of 23:31, February 18, 2020
This template contains the technical changelists for all veterans from Super Smash Bros. 4 in the transition to Super Smash Bros. Ultimate. If you're an autoconfirmed user, you can edit it and locate characters by using your browser's search function, but please be sure to verify all changes you add to the template via resources such as the games' scripts (which can be found here), and in-game testing if necessary.