25,175
edits
No edit summary |
(this is the new format) |
||
Line 7: | Line 7: | ||
|universe=''[[Banjo-Kazooie (universe)|Banjo-Kazooie]]'' | |universe=''[[Banjo-Kazooie (universe)|Banjo-Kazooie]]'' | ||
}} | }} | ||
'''Shock Spring Jump''' ({{ja|ショックジャンプ|Shokku Janpu}}, ''Shock Jump'') is {{SSBU|Banjo & Kazooie}}'s [[up special move]]. | '''Shock Spring Jump''' ({{ja|ショックジャンプ|Shokku Janpu}}, ''Shock Jump'') is {{SSBU|Banjo & Kazooie}}'s [[up special move]]. | ||
Line 13: | Line 12: | ||
==Overview== | ==Overview== | ||
It involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards. The pad can then fall on opponents for minor damage. The move can be charged to delay its launch with a slight increase in distance. After using the move Banjo & Kazooie retain their midair jumps and all their other special moves, similarly to Mega Man; however, unlike with other similar up special moves, the duo or other characters can't bounce again on the Shock Spring Pad after it has been used on the ground. | It involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards. The pad can then fall on opponents for minor damage. The move can be charged to delay its launch with a slight increase in distance. After using the move Banjo & Kazooie retain their midair jumps and all their other special moves, similarly to Mega Man; however, unlike with other similar up special moves, the duo or other characters can't bounce again on the Shock Spring Pad after it has been used on the ground. | ||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssbudesc=Jumps high into the air using a Shock Spring Pad. You can freely move and attack after jumping. | |||
}} | |||
==Origin== | ==Origin== | ||
[[File:Shock Spring Jump origin.gif|thumb|left|Banjo and Kazooie performing the Shock Spring Jump in ''Banjo-Kazooie''.]] | [[File:Shock Spring Jump origin.gif|thumb|left|Banjo and Kazooie performing the Shock Spring Jump in ''Banjo-Kazooie''.]] |