Neutral game: Difference between revisions

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The '''neutral game''', or just '''neutral''', is a phase during gameplay when no player has a ituational advantage over the other. In this phase, either player's objective is to "win the neutral game", i.e. land a hit with possible follow-ups, or [[punish]] the enemy for a failed attempt to do so. A strong neutral game is crucial at top level play, as it is necessary to put the opponent in a disadvantageous position.
The '''neutral game''', or just '''neutral''', is a phase during gameplay when no player has a situational advantage over the other. In this phase, either player's objective is to "win the neutral game", i.e. land a hit with possible follow-ups, or [[punish]] the enemy for a failed attempt to do so. A strong neutral game is crucial at top level play, as it is necessary to put the opponent in a disadvantageous position.


Some characters have an advantage during the neutral game, depending on the [[matchup]]. For example, a [[projectile]] may be used to pressure the enemy into making a move. Other possible advantages include attack range and mobility.
Some characters have an advantage during the neutral game, depending on the [[matchup]]. For example, a [[projectile]] may be used to pressure the enemy into making a move. Other possible advantages include attack range and mobility.
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