Projectile: Difference between revisions

101 bytes added ,  14 years ago
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|[[Falco]]||[[Blaster (Falco)|Blaster]]||Energy||Follows straight trajectory. Can be reflected/absorbed.
|[[Falco]]||[[Blaster (Falco)|Blaster]]||Energy||Follows straight trajectory. Can be reflected/absorbed.
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|-
|[[Fox]]||[[Blaster (Fox)|Blaster]]||Energy||Follows straight trajectory. Does not cause [[flinch]]ing (except SSB). Can be reflected/absorbed.
|rowspan="2"|[[Fox]]||[[Blaster (Fox)|Blaster]]||Energy||Follows straight trajectory. Does not cause [[flinch]]ing (except SSB). Can be reflected/absorbed.
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|-  
|Back Throw||Energy||Fires straight. Cannot be reflected/absorbed(?)
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|[[Ganondorf]]||colspan="3"|None.
|[[Ganondorf]]||colspan="3"|None.
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|-
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|rowspan="2"|[[Mewtwo]]||[[Shadow Ball]]||Energy||Huge recoil when used fully charged. Waves up and down slightly. Can be charged forever (damages foes who touch the Aura). Can be refleted/absorbed.
|rowspan="2"|[[Mewtwo]]||[[Shadow Ball]]||Energy||Huge recoil when used fully charged. Waves up and down slightly. Can be charged forever (damages foes who touch the Aura). Can be refleted/absorbed.
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|-
|Forward Throw(fires a stream of shadow balls)||energy||?
|Forward Throw(fires a stream of shadow balls)||energy||Can be absorbed(?)
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|-
|rowspan="2"|[[Mr. Game & Watch]]||[[Chef]]||Physical||Random trajectory. Can be reflected.
|rowspan="2"|[[Mr. Game & Watch]]||[[Chef]]||Physical||Random trajectory. Can be reflected.