Critical Hit: Difference between revisions

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*Marth's Final Smash is able to outrun the cars on [[Big Blue]]. In fact, it is even faster than {{SSBB|Sonic}} wearing a [[Bunny Hood]] (who can also outrun the cars on Big Blue). However, the attack's ending lag will probably cause Marth to SD using it.
*Marth's Final Smash is able to outrun the cars on [[Big Blue]]. In fact, it is even faster than {{SSBB|Sonic}} wearing a [[Bunny Hood]] (who can also outrun the cars on Big Blue). However, the attack's ending lag will probably cause Marth to SD using it.
*Marth and Lucina's Critical Hit carries a special flinchless hitbox during the dash that negates the effects of the [[Metal Box]], [[Super Mushroom]], [[Poison Mushroom]], and [[Lightning Bolt|Lightning]]. If the move is used on a permanent [[metal]] character fought in [[Classic Mode]] or [[Special Smash]], the opponent will instantly be forced back into their non-metal selves before being KO'd.
*Marth and Lucina's Critical Hit carries a special flinchless hitbox during the dash that negates the effects of the [[Metal Box]], [[Super Mushroom]], [[Poison Mushroom]], and [[Lightning Bolt|Lightning]]. If the move is used on a permanent [[metal]] character fought in [[Classic Mode]] or [[Special Smash]], the opponent will instantly be forced back into their non-metal selves before being KO'd.
**That said, a {{SSBU|Hero}} with [[Kaclang]] applied is not affected by the move, due to the invulnerability gained from using said move.
*Critical Hit is one of the only Final Smashes shared by multiple characters, along with [[Light Arrow]], [[Triforce Slash]], [[Landmaster]], [[Team Star Fox]], [[Volt Tackle]], [[PK Starstorm]], and [[Grand Cross]].
*Critical Hit is one of the only Final Smashes shared by multiple characters, along with [[Light Arrow]], [[Triforce Slash]], [[Landmaster]], [[Team Star Fox]], [[Volt Tackle]], [[PK Starstorm]], and [[Grand Cross]].
*The hitbox of Marth and Lucina's Critical Hit actually extends slightly beyond the tip of the Falchion and Parallel Falchion, respectively; this can only be noticed by triggering the slash prematurely, as the slash will not automatically activate until Marth or Lucina collides with an opponent.
*The hitbox of Marth and Lucina's Critical Hit actually extends slightly beyond the tip of the Falchion and Parallel Falchion, respectively; this can only be noticed by triggering the slash prematurely, as the slash will not automatically activate until Marth or Lucina collides with an opponent.