Buff: Difference between revisions

879 bytes added ,  5 years ago
→‎Ultimate game updates: Added Little Mac's updates.
(→‎Ultimate game updates: Added Little Mac's updates.)
Tag: Mobile edit
Line 39: Line 39:
===''Ultimate'' game updates===
===''Ultimate'' game updates===
*{{SSBU|Ryu}} was notorious for his poor performance due to the nerfs he received during his initial release. However, his [[Echo Fighter]] {{SSBU|Ken}} was less prominent as he performs slightly better than him. Possibly as a result of this, update 3.1.0 addresses several buffs that grants both Ryu and Ken even more combo potential. All of their moves were made to connect into each other much more fluidly such as their held attacks and longer input window.
*{{SSBU|Ryu}} was notorious for his poor performance due to the nerfs he received during his initial release. However, his [[Echo Fighter]] {{SSBU|Ken}} was less prominent as he performs slightly better than him. Possibly as a result of this, update 3.1.0 addresses several buffs that grants both Ryu and Ken even more combo potential. All of their moves were made to connect into each other much more fluidly such as their held attacks and longer input window.
*Since the early metagame of ''Ultimate'', {{SSBU|Diddy Kong}} was designated as a lower tiered character. His combo game was significantly nerfed, going from among the best to just mediocre. He retains his weaknesses in the form of his bad damage output, bad KO game, and poor recovery. Thus led to a negative reception where Diddy Kong was regarded as unviable. Luckily, Diddy Kong was heavily buffed in future patches, which made him fare better relative to the cast.
*Since the early metagame of ''Ultimate'', {{SSBU|Diddy Kong}} was designated as a lower tiered character. His combo game was significantly nerfed, going from among the best to just mediocre. He retains his weaknesses in the form of his bad damage output, bad KO game, and poor recovery. Thus led to a negative reception where Diddy Kong was regarded as unviable. Luckily, Diddy Kong was heavily buffed in future patches, which made him fare better relative to the cast.
*{{SSBU|Little Mac}} was generally seen as the worst character in the game due to his combo potential being reduced, and his notoriously poor recovery, which, while improved now, it is more inconsistent due to Jolt Haymaker no longer being usable again if he was hit. Update 3.0.0 benefitted him due to the changes to projectiles, making him harder to camp and update 3.1.0 gave him big improvements: his KO Uppercut is much harder to punish with a reduction of its ending lag by 20 frames, uncharged Straight Lunge and Slip Counter also have less ending lag, the first two hits of jab are faster and can now jab cancel, down tilt has noticeably more range and forward tilt connects better on opponents in the air. Those buffs improved his representation, and since then, he is now getting some impressive results in nationals thanks new dedicated players such as Mr. Newport.  
[[Category:Terms]]
[[Category:Terms]]
Anonymous user