Roy (SSBU): Difference between revisions

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*Like in ''Smash 4'', Roy will revert to {{SSBU|Marth}}'s idle animation while holding a small throwable [[item]], although now he also transitions to his ''Smash 4'''s crouching animation.
*Like in ''Smash 4'', Roy will revert to {{SSBU|Marth}}'s idle animation while holding a small throwable [[item]], although now he also transitions to his ''Smash 4'''s crouching animation.
*In Roy's character showcase video, he is seen with a new dashing animation, but in the final build of the game, he reuses his old dashing animation from ''[[Smash 4]]''.
*In Roy's character showcase video, he is seen with a new dashing animation, but in the final build of the game, he reuses his old dashing animation from ''[[Smash 4]]''.
*Whenever Roy frees a spirit from its puppet fighter after winning a spirit battle on the [[Spirit Board]] or fires a small shooting item such as a [[Ray Gun]] from the ground, his sheath appears with his sword inside on the left side oh his belt. This is due to a positioning error when copying Marth's animation to Roy.
*Whenever Roy frees a spirit from its puppet fighter after winning a spirit battle on the [[Spirit Board]] or fires a small shooting item such as a [[Ray Gun]] from the ground, his sheath appears with his sword inside on the left side of his belt. This is due to a positioning error when copying Marth's animation to Roy.
**{{SSBU|Marth}}, {{SSBU|Lucina}}, and {{SSBU|Chrom}} also share this oddity, although their sheaths won't disappear due to already being visible in battle.
**{{SSBU|Marth}}, {{SSBU|Lucina}}, and {{SSBU|Chrom}} also share this oddity, although their sheaths won't disappear due to already being visible in battle.
*Roy is the only male character unlocked in the Final Battle realm in World of Light.
*Roy is the only male character unlocked in the Final Battle realm in World of Light.
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