Hammer (move): Difference between revisions

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==Origin==
==Origin==
[[File:Hammer-Origin.png|thumb|200px|Kirby with the Hammer Copy Ability in ''Kirby's Adventure''.]]
[[File:Hammer-Origin.png|thumb|200px|Kirby with the Hammer Copy Ability in ''Kirby's Adventure''.]]
Hammer is one of Kirby's many Copy Abilities from his various adventures, most frequently obtained by [[Inhale (Kirby)|inhaling]] the mini-boss [[Bonkers]]. It is often one of the most powerful ones, dealing massive damage to enemies. The hammer is almost identical in appearance to [[King Dedede]]'s. The way Kirby swings his hammer is almost similar to the Hammer Flip move from the said ability (where Kirby swings upward/inwards with a flaming hammer), rather than swinging downward from above his head, like in the [[Kirby (universe)|''Kirby'' series]]. His midair version of the attack in ''Melee'' resembles the midair attack done with the ability, Giant Hammer Swing, though Kirby would only swing the hammer once in midair.
Hammer is one of Kirby's many Copy Abilities from his various adventures, most frequently obtained by [[Inhale (Kirby)|inhaling]] the mini-boss [[Bonkers]]. It is often one of the most powerful ones, dealing massive damage to enemies. The hammer is almost identical in appearance to [[King Dedede]]'s. The way Kirby swings his hammer is almost identical to the {{s|wikirby|Hammer Flip}} move from the said ability (where Kirby swings upward with a flaming hammer, rather than swinging downward from above his head). His midair version of the attack in ''Melee'' resembles the midair attack done with the ability, Giant Hammer Swing, though Kirby would only swing the hammer once in midair.


In ''Super Smash Bros. 4'', the Hammer Flip is based on the move of the same name in the ''Kirby'' series ({{s|wikirby|Hammer Flip}}), which deals the most damage of any move gained from a standard Copy Ability. In ''[[Kirby Super Star]]'' and ''Kirby Super Star Ultra'', the aforementioned Bonkers as a helper is also able to perform his own version of the Hammer Flip due to sharing Hammer Kirby's moveset (but he brings his hammer down instead of swinging upwards with it like Kirby and in Smash Run).
In ''Super Smash Bros. 4'', the move was altered to be nearly identical to Hammer Flip, including its ability to catch on fire. In ''[[Kirby Super Star]]'' and ''Kirby Super Star Ultra'', the aforementioned Bonkers, as a helper, is also able to perform his own version of the Hammer Flip due to sharing Hammer Kirby's moveset (but he brings his hammer down instead of swinging upwards, unlike his appearance in Smash Run).


The Giant Hammer custom variation is most likely derived off of one of the Hammer ability's moves only in ''Kirby: Squeak Squad'', where Kirby can enlarge his hammer for a massive delayed smash (but the attack must be learned through its Copy/Ability Scroll first).
The Giant Hammer custom variation is most likely derived off of one of the Hammer ability's moves only in ''Kirby: Squeak Squad'', where Kirby can enlarge his hammer for a massive delayed smash (but the attack must be learned through its Ability Scroll first).


In ''Kirby: Planet Robobot'', Smash Bros. Kirby obtains the ability to charge his regular hammer strike into a fiery Hammer Flip, and also gains the ability to move around and jump while charging, referencing Kirby's updated moveset in ''Super Smash Bros. 4''. These changes carry over to the regular Hammer moveset in ''Kirby Star Allies'', though it no longer catches on fire unless it is imbued with the Sizzle element.
In ''Kirby: Planet Robobot'', Smash Bros. Kirby obtains the ability to charge his regular hammer strike into a fiery Hammer Flip, and also gains the ability to move around and jump while charging, referencing Kirby's updated moveset in ''Super Smash Bros. 4''. These changes carry over to the regular Hammer moveset in ''Kirby Star Allies'', though it no longer catches on fire unless it is imbued with the Sizzle element.
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