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In ''Smash for Wii U'', Master Hand will always appear as the final battle. Crazy Hand appears from the mid-low difficulties and upwards (appearing at the stat of the battle strait away like in Brawl). Higher difficulties turn it into a battle against Master Core. Starting at 8.0, Master Core gains an additional phase in [[Master Fortress]], a maze filled with powerful minions and hazardous surfaces where the player has to destroy its weak points to win. | In ''Smash for Wii U'', Master Hand will always appear as the final battle. Crazy Hand appears from the mid-low difficulties and upwards (appearing at the stat of the battle strait away like in Brawl). Higher difficulties turn it into a battle against Master Core. Starting at 8.0, Master Core gains an additional phase in [[Master Fortress]], a maze filled with powerful minions and hazardous surfaces where the player has to destroy its weak points to win. | ||
In ''Ultimate'', the boss fought depends on the player character and is not always Master Hand and Crazy Hand. For example, {{SSBU|Mario}} and {{SSBU|Captain Falcon}} faces [[Giga Bowser]] and {{SSBU|Kirby}} | In ''Ultimate'', the boss fought depends on the player character and is not always Master Hand and Crazy Hand. For example, {{SSBU|Mario}} and {{SSBU|Captain Falcon}} faces [[Giga Bowser]] and {{SSBU|Kirby}} and the {{SSBU|Inking}}s fight [[Marx]]. Sometimes the boss is fought before the final stage. For example, {{SSBU|Mega Man}} fights [[Galleom]] in the round before fighting {{SSBU|Dr. Mario}} and {{SSBU|Mewtwo}} (as a nod to Wily's [https://megaman.fandom.com/wiki/Alien alien] form from ''Mega Man 2''). Some fighters don't face any bosses at all, such as {{SSBU|Jigglypuff}}, who fights [[Giant Donkey Kong]] and {{SSBU|Bayonetta}}, who fights Giant Palutena. | ||
==Music== | ==Music== |
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