1,459
edits
m (→Special Moves) |
m (→Special Moves) |
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**{{change|Trick Shot's explosion sends the opponent flying in the direction of the side of the can that hit them, instead of sending them the direction Duck Hunt is facing.}} | **{{change|Trick Shot's explosion sends the opponent flying in the direction of the side of the can that hit them, instead of sending them the direction Duck Hunt is facing.}} | ||
**{{change|Trick Shot's can has bullet holes appear every time the special button is pressed.}} | **{{change|Trick Shot's can has bullet holes appear every time the special button is pressed.}} | ||
**{{change|Trick | **{{change|Trick Shot's can auto explodes more quickly after the eighth shot (76 frames → 60).}} | ||
**{{buff|Trick Shot's can is able to be hit with an attack midair, allowing Duck Hunt to cover more options.}} | **{{buff|Trick Shot's can is able to be hit with an attack midair, allowing Duck Hunt to cover more options.}} | ||
**{{buff|Trick Shot's can and its explosion deal more damage (1.8%-2% → 1.6%-4.4% (contact), 8% → 10% (explosion)) and knockback.}} | **{{buff|Trick Shot's can and its explosion deal more damage (1.8%-2% → 1.6%-4.4% (contact), 8% → 10% (explosion)) and knockback.}} | ||
**{{buff|Trick | **{{buff|Trick Shot's can can be shot even when it is about to explode, increasing the amount of time it can be maneuvered.}} | ||
**{{buff|Trick Shot has less ending lag (FAF 46 → 42).}} | **{{buff|Trick Shot has less ending lag (FAF 46 → 42).}} | ||
**{{nerf|Trick Shot has lost some setups in combination with Clay Shooting.}} | **{{nerf|Trick Shot has lost some setups in combination with Clay Shooting.}} |
edits