Duck Hunt (SSBU): Difference between revisions

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**{{change|Trick Shot's explosion sends the opponent flying in the direction of the side of the can that hit them, instead of sending them the direction Duck Hunt is facing.}}  
**{{change|Trick Shot's explosion sends the opponent flying in the direction of the side of the can that hit them, instead of sending them the direction Duck Hunt is facing.}}  
**{{change|Trick Shot's can has bullet holes appear every time the special button is pressed.}}
**{{change|Trick Shot's can has bullet holes appear every time the special button is pressed.}}
**{{change|Trick shot's can auto explodes more quickly after the eighth shot (76 frames → 60).}}
**{{change|Trick Shot's can auto explodes more quickly after the eighth shot (76 frames → 60).}}
**{{buff|Trick Shot's can is able to be hit with an attack midair, allowing Duck Hunt to cover more options.}}
**{{buff|Trick Shot's can is able to be hit with an attack midair, allowing Duck Hunt to cover more options.}}
**{{buff|Trick Shot's can and its explosion deal more damage (1.8%-2% → 1.6%-4.4% (contact), 8% → 10% (explosion)) and knockback.}}
**{{buff|Trick Shot's can and its explosion deal more damage (1.8%-2% → 1.6%-4.4% (contact), 8% → 10% (explosion)) and knockback.}}
**{{buff|Trick shot's can can be shot even when it is about to explode, increasing the amount of time it can be maneuvered.}}
**{{buff|Trick Shot's can can be shot even when it is about to explode, increasing the amount of time it can be maneuvered.}}
**{{buff|Trick Shot has less ending lag (FAF 46 → 42).}}
**{{buff|Trick Shot has less ending lag (FAF 46 → 42).}}
**{{nerf|Trick Shot has lost some setups in combination with Clay Shooting.}}
**{{nerf|Trick Shot has lost some setups in combination with Clay Shooting.}}
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