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*[[Neutral attack]]: | *[[Neutral attack]]: | ||
**{{buff|Like almost all characters, the first two hits of neutral attack can now [[lock]].}} | **{{buff|Like almost all characters, the first two hits of neutral attack can now [[lock]].}} | ||
**{{buff|Third hit of neutral attack launches at a near [[semi spike]] angle improving its KO potential near an edge.}} | |||
**{{nerf|First hit of neutral attack does less damage (4% → 3%).}} | **{{nerf|First hit of neutral attack does less damage (4% → 3%).}} | ||
*[[Down tilt]]: | *[[Down tilt]]: | ||
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**{{change|Dash attack is now an outward swipe instead of an outward stab, similar to {{SSBU|Toon Link}}'s.}} | **{{change|Dash attack is now an outward swipe instead of an outward stab, similar to {{SSBU|Toon Link}}'s.}} | ||
**{{buff|Dash attack has 1 less frame of startup (frame 9 → 8).}} | **{{buff|Dash attack has 1 less frame of startup (frame 9 → 8).}} | ||
**{{buff|Dash attack now consists of a single hitbox, thus losing its weaker late hitbox that dealt 6%. It also has more vertical range, deals more knockback and sends at a | **{{buff|Dash attack now consists of a single hitbox, thus losing its weaker late hitbox that dealt 6%. It also has more vertical range, deals more knockback and sends at a semi spike angle, improving its KO potential near an edge.}} | ||
**{{nerf|Dash attack has a shorter duration and less horizontal range.}} | **{{nerf|Dash attack has a shorter duration and less horizontal range.}} | ||
*[[Forward smash]]: | *[[Forward smash]]: |
edits