Sheik (SSBU): Difference between revisions
→Changes from Super Smash Bros. 4
(→Trivia) |
|||
Line 29: | Line 29: | ||
Sheik did receive some buffs besides universal changes. Her [[rapid jab]] connects much more reliably and its finisher has less ending lag, making it more effective for damage racking despite its individual hits dealing less damage. Her up tilt, down tilt and Needle Storm (especially the aerial version) also have less ending lag, improving their combo potential, while her generally least used moves in ''Smash 4'' such as her dash attack, down smash, down aerial, and up throw deal more damage. Most notably, however, her back aerial deals more damage and knockback, improving its previously lacking KO potential when sweetspotted (though it is still a relatively weak aerial), and her pummel has gone from one of the slowest to one of the fastest, allowing it to be used more safely. | Sheik did receive some buffs besides universal changes. Her [[rapid jab]] connects much more reliably and its finisher has less ending lag, making it more effective for damage racking despite its individual hits dealing less damage. Her up tilt, down tilt and Needle Storm (especially the aerial version) also have less ending lag, improving their combo potential, while her generally least used moves in ''Smash 4'' such as her dash attack, down smash, down aerial, and up throw deal more damage. Most notably, however, her back aerial deals more damage and knockback, improving its previously lacking KO potential when sweetspotted (though it is still a relatively weak aerial), and her pummel has gone from one of the slowest to one of the fastest, allowing it to be used more safely. | ||
Overall, Sheik's nerfs outweigh her buffs, as the former have exacerbated her main flaws, while the latter were not significant enough to compensate, making her worse than her ''Smash 4'' iteration. Her overall perception has been extremely negative, as many top players such as {{Sm|ZeRo}}, {{Sm|ESAM}}, {{Sm|MkLeo}} and {{Sm|Dabuz}} have claimed that she is not a viable character, since she has to work notoriously harder to rack up damage and score KOs than the vast majority of the cast. As such, her current representation in ''Ultimate'' has been poor, with many notable players such as {{Sm|Vinnie}}, {{Sm|Mr. R}}, and {{Sm|VoiD}} dropping her in favor of other characters. | Overall, Sheik's nerfs outweigh her buffs, as the former have exacerbated her main flaws, while the latter were not significant enough to compensate, making her worse than her ''Smash 4'' iteration. Her overall perception has been extremely negative, as many top players such as {{Sm|ZeRo}}, {{Sm|ESAM}}, {{Sm|MkLeo}} and {{Sm|Dabuz}} have claimed that she is not a viable character, since she has to work notoriously harder to rack up damage and score KOs than the vast majority of the cast. As such, her current representation in ''Ultimate'' has been poor, with many notable players such as {{Sm|Vinnie}}, {{Sm|Mr. R}}, and {{Sm|VoiD}} dropping her in favor of other characters. As of May 2019, however, there has been a sort of Sheik renaissance with many players discovering new techniques with her that paint her as possibly mid tier or even higher. | ||
===Aesthetics=== | ===Aesthetics=== |