125
edits
No edit summary |
(→Projectiles used by characters: Witch Time considers Star Bits a projectile when calculating Witch Time duration) |
||
Line 244: | Line 244: | ||
|rowspan="2"|[[Rosalina]]||[[Luma Shot]]||{{y}}||{{n}}||When distanced, Luma can be called back. | |rowspan="2"|[[Rosalina]]||[[Luma Shot]]||{{y}}||{{n}}||When distanced, Luma can be called back. | ||
|- | |- | ||
|[[Star Bits]]||{{y}}*||{{y}}*||*Only the two custom variants are projectiles; the standard move is not, which means it is neither reflectable or absorbable. | |[[Star Bits]]{{GameIcon|SSBU}} ||{{y}}*||{{y}}*||*Only the two custom variants are projectiles in "Smash 4"; the standard move is not, which means it is neither reflectable or absorbable. As of Ultimate it is a projectile. | ||
|- | |- | ||
|[[Ryu]]||[[Hadoken]]||{{y}}||{{y}}||A slow, blue energy projectile. Input Hadoken is larger and deals more damage. Shakunetsu Hadoken is orange, fiery, and deals multiple hits. | |[[Ryu]]||[[Hadoken]]||{{y}}||{{y}}||A slow, blue energy projectile. Input Hadoken is larger and deals more damage. Shakunetsu Hadoken is orange, fiery, and deals multiple hits. |
edits