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(→Changes from Super Smash Bros. 4: Major overhaul, including a much more accurate change/buff list and naming some Toon Link professionals. More on the way soon.) |
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However, Toon Link also received some significant nerfs. One of his biggest nerfs was to his Forward smash, which is slower, has lower damage potential, possesses no mixup or spacing potential with a second hit, and has a debatably worse hitbox that fails to strike short opponents or ones hanging to the ledge. His other major nerf was to his Bombs, which no longer beat weak projectiles; instead bouncing off of them. This massively worsens their potential in trade and projectile situations. His up smash has fewer active frames (although it has better consistency), his back aerial is no longer a KOing move (although it has some form of combo potential), and his up tilt has inferior combo potential due to the changes to its knockback. | However, Toon Link also received some significant nerfs. One of his biggest nerfs was to his Forward smash, which is slower, has lower damage potential, possesses no mixup or spacing potential with a second hit, and has a debatably worse hitbox that fails to strike short opponents or ones hanging to the ledge. His other major nerf was to his Bombs, which no longer beat weak projectiles; instead bouncing off of them. This massively worsens their potential in trade and projectile situations. His up smash has fewer active frames (although it has better consistency), his back aerial is no longer a KOing move (although it has some form of combo potential), and his up tilt has inferior combo potential due to the changes to its knockback. | ||
These changes have significantly changed the way Toon Link must be played in competitive play, shifting from primarily a zoner and counter-zoner style, to a more movement and pressure based playstyle that utilizes his sword attacks more. It is unknown how this new playstyle will succeed in the long run, however, many dedicated Toon Link professionals such as {{Sm|Sigma}} {{Sm|Hyuga}}, {{Sm|Ri-ma}}, {{Sm|Tsuna}} and {{Sm|Xcal}} have seen very strong results in-region with the character thus far. | These changes have significantly changed the way Toon Link must be played in competitive play, shifting from primarily a zoner and counter-zoner style, to a more movement and pressure based playstyle that utilizes his sword attacks more. It is unknown how this new playstyle will succeed in the long run, however, many dedicated Toon Link professionals such as {{Sm|Sigma}}, {{Sm|Hyuga}}, {{Sm|Ri-ma}}, {{Sm|Tsuna}} and {{Sm|Xcal}} have seen very strong results in-region with the character thus far. | ||
===Aesthetics=== | ===Aesthetics=== |
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