137
edits
m (→Moveset: Minimum Blade Counter damage, tested by countering a Fox laser) |
|||
Line 23: | Line 23: | ||
The Swordfighter now has access to extremely effective combo starters courtesy of changes to their [[projectile]]s: [[Gale Strike]] deals much more damage, functions as a standard projectile, and now has [[fixed knockback]] with high [[hitstun]], making it one of the most powerful combo initiators in the Swordfighter's arsenal. [[Shuriken of Light]] can now [[lock]] opponents despite its lowered damage, and gains speed as it travels. [[Chakram]] travels faster when smash thrown and deals more damage, while the slow version now lingers and returns to where it was thrown, turning it into an [[approach]]-deterring and ledge-trapping tool. | The Swordfighter now has access to extremely effective combo starters courtesy of changes to their [[projectile]]s: [[Gale Strike]] deals much more damage, functions as a standard projectile, and now has [[fixed knockback]] with high [[hitstun]], making it one of the most powerful combo initiators in the Swordfighter's arsenal. [[Shuriken of Light]] can now [[lock]] opponents despite its lowered damage, and gains speed as it travels. [[Chakram]] travels faster when smash thrown and deals more damage, while the slow version now lingers and returns to where it was thrown, turning it into an [[approach]]-deterring and ledge-trapping tool. | ||
Finally, due to the changes to their specials, the Swordfighter's previously mediocre default moveset has been addressed with buffs, allowing them to function just as effectively with their default moveset. Alongside the buffed Gale Strike, [[Stone Scabbard]] functions much better for recovery and is capable of KOing, [[Airborne Assault]] no longer leaves the Swordfighter [[helpless]] and deals more knockback, [[Blade Counter]] can now initiate combos at low percents, or KO effectively due to its vertical angle | Finally, due to the changes to their specials, the Swordfighter's previously mediocre default moveset has been addressed with buffs, allowing them to function just as effectively with their default moveset. Alongside the buffed Gale Strike, [[Stone Scabbard]] functions much better for recovery and is capable of KOing, [[Airborne Assault]] no longer leaves the Swordfighter [[helpless]] and deals more knockback, and [[Blade Counter]] can now initiate combos at low percents, or KO effectively due to its vertical angle. | ||
However, the Mii Swordfighter still retains some glaring weaknesses, including passable range for a disjointed weapon user, average ground mobility due to their new attributes, below-average frame data for many of his ground moves, and extremely weak throws, the latter two of which have not altered significantly from their transition to ''Ultimate'' (and in the case of their throws, have not been changed at all). | However, the Mii Swordfighter still retains some glaring weaknesses, including passable range for a disjointed weapon user, average ground mobility due to their new attributes, below-average frame data for many of his ground moves, and extremely weak throws, the latter two of which have not altered significantly from their transition to ''Ultimate'' (and in the case of their throws, have not been changed at all). |
edits