Gut Check: Difference between revisions

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==Overview==
==Overview==
When used, K. Rool will puff out his stomach whilst a green visual effect is displayed on the armor, and reflect any damage onto the opponent. It works like a [[counterattack]] and can also [[reflection|reflect]] [[projectile]]s. However, the counter hitbox is centered on K. Rool's stomach, making the rest of his body vulnerable, much like the ''Melee'' and ''Brawl'' versions of [[Toad]].
When used, K. Rool will puff out his stomach whilst a green visual effect is displayed on the armor, and reflect any damage onto the opponent. It works like a [[counterattack]] and can also [[reflection|reflect]] [[projectile]]s. However, the counter hitbox is centered on K. Rool's stomach, making the rest of his body vulnerable, much like the ''Melee'' and ''Brawl'' versions of [[Toad (move)|Toad]].


Despite its appearance, the move does not interact with K. Rool's [[Belly Super Armor]] in any way; countering an attack does not deal any damage to his armor, and he can counter attacks that would normally break his armor in one hit (such as a [[Falcon Punch]]) even if the armor has already been damaged. Gut Check has a damage multiplier of 1.5× for both counterattacks and reflected projectiles, making it tied with [[Counter Throw]] for the highest damage multiplier of any counterattack, thus being a rather strong counter. As a consequence however, the move has around 30 frames of endlag on whiff, making it also one of the slowest and most punishable. It also halts all aerial momentum, making its usage debatable. Upon use, it grants a short period of complete intangibility, and the hitbox upon countering also lingers for a bit, being especially useful against projectiles, possibly preventing attempts to punish reflects. The move doesn't do very well against projectiles with low cooldown however, as even after countering, Gut Check possesses notable endlag, allowing a punish should the opponent dodge the reflected projectile.
Despite its appearance, the move does not interact with K. Rool's [[Belly Super Armor]] in any way; countering an attack does not deal any damage to his armor, and he can counter attacks that would normally break his armor in one hit (such as a [[Falcon Punch]]) even if the armor has already been damaged. Gut Check has a damage multiplier of 1.5× for both counterattacks and reflected projectiles, making it tied with [[Counter Throw]] for the highest damage multiplier of any counterattack, thus being a rather strong counter. As a consequence however, the move has around 30 frames of endlag on whiff, making it also one of the slowest and most punishable. It also halts all aerial momentum, making its usage debatable. Upon use, it grants a short period of complete intangibility, and the hitbox upon countering also lingers for a bit, being especially useful against projectiles, possibly preventing attempts to punish reflects. The move doesn't do very well against projectiles with low cooldown, however, as even after countering, Gut Check possesses notable endlag, allowing a punish should the opponent dodge the reflected projectile.


==Origin==
==Origin==
Anonymous user