Fox (SSBU): Difference between revisions
→Moveset
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|ftiltsidedmg=6% | |ftiltsidedmg=6% | ||
|ftiltdowndmg=7% | |ftiltdowndmg=7% | ||
|ftiltdesc=A roundhouse kick. Can be angled up or down, both of which deal more damage than if unangled. This move causes Fox to move slighlty forward. May cause [[tripping]] at low percents. | |ftiltdesc=A roundhouse kick. Can be angled up or down, both of which deal more damage than if unangled. This move causes Fox to move slighlty forward. May cause [[tripping]] at low percents. Using forward tilt at mid percents can lead to tech chase and jab lock opportunities. | ||
|utiltname= | |utiltname= | ||
|utiltdmg=8% (clean foot on grounded foe), 7% (clean/mid foot on aerial foe), 6% (clean leg/ late foott on grounded foe; mid leg/foot on aerial foe), 5% (late foot on aerial foe) | |utiltdmg=8% (clean foot on grounded foe), 7% (clean/mid foot on aerial foe), 6% (clean leg/ late foott on grounded foe; mid leg/foot on aerial foe), 5% (late foot on aerial foe) | ||
|utiltdesc=Fox plants his hands on the ground and does a scorpion kick with his right leg. A purple trial indicates the hitbox, starting behind and ending in front of him. | |utiltdesc=Fox plants his hands on the ground and does a scorpion kick with his right leg. A purple trial indicates the hitbox, starting behind and ending in front of him. Combos into itself along with down tilt, forward tilt, and down special. | ||
|dtiltname= | |dtiltname= | ||
|dtiltdmg=8% (close), 7% (far) | |dtiltdmg=8% (close), 7% (far) | ||
|dtiltdesc=Fox spins while crouching, sweeping with his tail. | |dtiltdesc=Fox spins while crouching, sweeping with his tail. Great combo starter - leads into imagination. | ||
|dashname= | |dashname= | ||
|dashdmg=6% (clean), 4% (late) | |dashdmg=6% (clean), 4% (late) |