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Wobbling is impossible to perform in ''Brawl'', due to changes in the game's grab mechanics. Despite this, the Ice Climbers gained a new, infinite [[chain grab]] that, while more difficult to perform, still guarantees a KO if properly performed. As such, the loss of Wobbling is an inconsequential [[nerf]] to the Ice Climbers. | Wobbling is impossible to perform in ''Brawl'', due to changes in the game's grab mechanics. Despite this, the Ice Climbers gained a new, infinite [[chain grab]] that, while more difficult to perform, still guarantees a KO if properly performed. As such, the loss of Wobbling is an inconsequential [[nerf]] to the Ice Climbers. | ||
In ''Ultimate'', however, Nana can no longer act at all when Popo grabs opponents (and instead cheers for him) unless she is in the air, meaning that even if the grab mechanics were unaltered from ''Melee'', wobbling would be impossible to perform | In ''Ultimate'', however, Nana can no longer act at all when Popo grabs opponents (and instead cheers for him) unless she is in the air, meaning that even if the grab mechanics were unaltered from ''Melee'', wobbling would be impossible to perform. | ||
==In [[competitive play]]== | ==In [[competitive play]]== |
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