Forward tilt: Difference between revisions
→Kicks/Legs
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== Characters in Brawl with Strong Sides That Can Be Angled == | == Characters in Brawl with Strong Sides That Can Be Angled == | ||
=== Kicks/Legs === | === Kicks/Legs === | ||
*[[Mario (SSBB)|Mario]] | *[[Mario (SSBB)|Mario]] (often angled down by CPUs) | ||
*[[Luigi (SSBB)|Luigi]] | *[[Luigi (SSBB)|Luigi]] | ||
*[[Ness (SSBB)|Ness]] | *[[Ness (SSBB)|Ness]] | ||
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*[[Sonic (SSBB)|Sonic]] (difficult to distinguish angling, attack barely altered in general) | *[[Sonic (SSBB)|Sonic]] (difficult to distinguish angling, attack barely altered in general) | ||
*[[Captain Falcon (SSBB)|Captain Falcon]] | *[[Captain Falcon (SSBB)|Captain Falcon]] | ||
=== Punches/Arms === | === Punches/Arms === | ||
*[[Wario (SSBB)|Wario]] (If angled upwards, Wario will grunt during the start-up lag instead of during the actual attack.) | *[[Wario (SSBB)|Wario]] (If angled upwards, Wario will grunt during the start-up lag instead of during the actual attack.) |