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Coldramentpm (talk | contribs) m (→Moveset: missing move names) |
m (→Ground attacks: Was wrong about Up-tilt startup, whoops, sorry) |
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**{{buff|Forward tilt's initial hitbox now knocks opponents to be in front of him, improving its consistency and trap potential.}} | **{{buff|Forward tilt's initial hitbox now knocks opponents to be in front of him, improving its consistency and trap potential.}} | ||
*[[Up tilt]]: | *[[Up tilt]]: | ||
**{{nerf|Up tilt has increased base knockback | **{{nerf|Up tilt has increased base knockback and slightly increased ending lag (25 → 26), decreasing its combo potential.}} | ||
*[[Down tilt]]: | *[[Down tilt]]: | ||
**{{buff|Down tilt hits at a much lower angle, improving its tech chase potential at higher percents.}} | **{{buff|Down tilt hits at a much lower angle, improving its tech chase potential at higher percents.}} |
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