Lucario (SSBU): Difference between revisions
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|game=SSBU | |game=SSBU | ||
|neutralcount=3 | |neutralcount=3 | ||
|neutralname= | |neutralname= | ||
|neutral1dmg= | |neutral1dmg={{AuraDamageSSBU|2.5}} | ||
|neutral2dmg= | |neutral2dmg={{AuraDamageSSBU|2}} | ||
|neutral3dmg= | |neutral3dmg={{AuraDamageSSBU|3}} | ||
|neutraldesc=The kham choui{{ref|a}} (a downward sweeping punch in {{s|wikipedia|Shaolin Kung Fu}}), followed by the choong choui{{ref|b}} (a jab-style punch in Shaolin Kung Fu), followed by a stretch kick. | |neutraldesc=The kham choui{{ref|a}} (a downward sweeping punch in {{s|wikipedia|Shaolin Kung Fu}}), followed by the choong choui{{ref|b}} (a jab-style punch in Shaolin Kung Fu), followed by a stretch kick. | ||
|ftiltname= | |ftiltname= | ||
|ftiltdmg= | |ftiltdmg={{AuraDamageSSBU|4}} (hit 1), {{AuraDamageSSBU|6}} (hit 2) | ||
|ftiltdesc=The kap theai choui{{ref|c}} (a low-angle cross-style punch in Shaolin Kung Fu). Hits twice. | |ftiltdesc=The kap theai choui{{ref|c}} (a low-angle cross-style punch in Shaolin Kung Fu). Hits twice. | ||
|utiltname= | |utiltname= | ||
|utiltdmg= | |utiltdmg={{AuraDamageSSBU|6}} (foot), {{AuraDamageSSBU|5}} | ||
|utiltdesc=An outside crescent kick above itself. | |utiltdesc=An outside crescent kick above itself. | ||
|dtiltname= | |dtiltname= | ||
|dtiltdmg= | |dtiltdmg={{AuraDamageSSBU|5}} | ||
|dtiltdesc=A kneeling Hapkido-style shin kick. | |dtiltdesc=A kneeling Hapkido-style shin kick. | ||
|dashname= | |dashname= | ||
|dashdmg={{AuraDamageSSBU|8.5}} (sourspot), {{AuraDamageSSBU|10}} (sweetspot) | |dashdmg={{AuraDamageSSBU|8.5}} (sourspot), {{AuraDamageSSBU|10}} (sweetspot), {{AuraDamageSSBU|7}} (late) | ||
|dashdesc=A flying kick. | |dashdesc=A flying kick. | ||
|fsmashname= | |fsmashname= | ||
|fsmashdmg= | |fsmashdmg=16% (clean), 13% (late) | ||
|fsmashdesc=A double palm thrust, which emits a burst of Aura. | |fsmashdesc=A double palm thrust, which emits a burst of Aura. | ||
|usmashname= | |usmashname= | ||
|usmashdmg= | |usmashdmg=4% (hit 1), 14% (clean hit 2), 9% (late hit 2) | ||
|usmashdesc=A modified version of the long choui{{ref|d}} (an uppercut-styled punch in Shaolin Kung Fu), while emitting a blast of Aura. Hits twice. | |usmashdesc=A modified version of the long choui{{ref|d}} (an uppercut-styled punch in Shaolin Kung Fu), while emitting a blast of Aura. Hits twice. | ||
|dsmashname= | |dsmashname= | ||
|dsmashdmg= | |dsmashdmg=14% | ||
|dsmashdesc=Thrusts its palms in front and behind, while emitting blasts of Aura. Resembles a modified version of the kap theai choui. Hits on both of its sides | |dsmashdesc=Thrusts its palms in front and behind, while emitting blasts of Aura. Resembles a modified version of the kap theai choui. Hits on both of its sides | ||
|nairname= | |nairname= | ||
|nairdmg= | |nairdmg=8% (hit 1), 6% (hit 2) | ||
|nairdesc=Spins while emitting Aura from its paws. | |nairdesc=Spins while emitting Aura from its paws. | ||
|fairname= | |fairname= | ||
|fairdmg= | |fairdmg=6% | ||
|fairdesc=A stretch kick. | |fairdesc=A stretch kick. | ||
|bairname= | |bairname= | ||
|bairdmg= | |bairdmg=14% (clean), 13% (late) | ||
|bairdesc=The sou choui{{ref|e}} (a sweeping punch in Shaolin Kung Fu). | |bairdesc=The sou choui{{ref|e}} (a sweeping punch in Shaolin Kung Fu). | ||
|uairname= | |uairname= | ||
|uairdmg= | |uairdmg=11% (clean), 6% (late) | ||
|uairdesc=An upward front kick, with Lucario backflipping. | |uairdesc=An upward front kick, with Lucario backflipping. | ||
|dairname= | |dairname= | ||
|dairdmg= | |dairdmg=5% (hit 1), 6% (hit 2) | ||
|dairdesc=Stomps twice, emitting blasts of Aura with each stomp. | |dairdesc=Stomps twice, emitting blasts of Aura with each stomp. | ||
|grabname= | |grabname= | ||
|grabdesc=[[wikipedia:Clinch fighting|Clinches]] the opponent. | |grabdesc=[[wikipedia:Clinch fighting|Clinches]] the opponent. | ||
|pummelname= | |pummelname= | ||
|pummeldmg= | |pummeldmg=1.3% | ||
|pummeldesc=A surge of Aura. | |pummeldesc=A surge of Aura. | ||
|fthrowname= | |fthrowname= | ||
|fthrowdmg= | |fthrowdmg=5% (hit), 3% (throw) | ||
|fthrowdesc=Shoves the opponent away. | |fthrowdesc=Shoves the opponent away. | ||
|bthrowname= | |bthrowname= | ||
|bthrowdmg= | |bthrowdmg=10% | ||
|bthrowdesc=The {{s|wikipedia|tai otoshi}}{{ref|f}}, a {{s|wikipedia|Judo}} throw. | |bthrowdesc=The {{s|wikipedia|tai otoshi}}{{ref|f}}, a {{s|wikipedia|Judo}} throw. | ||
|uthrowname= | |uthrowname= | ||
|uthrowdmg= | |uthrowdmg=5% (hit), 6% (throw) | ||
|uthrowdesc=The pao choui{{ref|g}} (an uppercut-styled punch in Shaolin Kung Fu). | |uthrowdesc=The pao choui{{ref|g}} (an uppercut-styled punch in Shaolin Kung Fu). | ||
|dthrowname= | |dthrowname= | ||
|dthrowdmg= | |dthrowdmg=7% | ||
|dthrowdesc=Holds the opponent over its head and then slams them into the ground. Can combo into 2 forward aerials at low percents. | |dthrowdesc=Holds the opponent over its head and then slams them into the ground. Can combo into 2 forward aerials at low percents. | ||
|floorfname= | |floorfname= | ||
|floorfdmg= | |floorfdmg=7% | ||
|floorfdesc=Kicks around itself before getting up. | |floorfdesc=Kicks around itself before getting up. | ||
|floorbname= | |floorbname= | ||
|floorbdmg= | |floorbdmg=7% | ||
|floorbdesc=Same as its frontal floor attack. | |floorbdesc=Same as its frontal floor attack. | ||
|floortname= | |floortname= | ||
|floortdmg= | |floortdmg=5% | ||
|floortdesc=Kicks behind itself and then in front of itself while getting up. | |floortdesc=Kicks behind itself and then in front of itself while getting up. | ||
|edgename= | |edgename= | ||
|edgedmg= | |edgedmg=9% | ||
|edgedesc=Performs a double palm thrust that emits a small blast of Aura while climbing up. | |edgedesc=Performs a double palm thrust that emits a small blast of Aura while climbing up. | ||
|nsname=Aura Sphere | |nsname=Aura Sphere | ||
|nsdmg= | |nsdmg=6.9~17.2% (move), 0.6% (charge loop) | ||
|nsdesc=A chargeable, condensed sphere of {{s|bulbapedia|Aura}}. Pressing the special button again will make Lucario [[bulbapedia:Aura Sphere (move)|fire the sphere]]. Its size scales with Aura. The charge can be cancelled into his tilts, smash attacks, and aerials. It can also cancel into a dodge, and be jump-cancelled. | |nsdesc=A chargeable, condensed sphere of {{s|bulbapedia|Aura}}. Pressing the special button again will make Lucario [[bulbapedia:Aura Sphere (move)|fire the sphere]]. Its size scales with Aura. The charge can be cancelled into his tilts, smash attacks, and aerials. It can also cancel into a dodge, and be jump-cancelled. | ||
|ssname=Force Palm | |ssname=Force Palm | ||
|ssdmg= | |ssdmg=11.8% (close blast), 5.4% (far blast), 13% (throw), 10% (throw collateral) | ||
|ssdesc=Fires a stream of Aura. Its blast's range scales with Aura. If the opponent is close to Lucario, the move acts like a grab, with Lucario grabbing the opponent and then [[bulbapedia:Force Palm|striking them with a palm thrust at point-blank range]]. At half of his maximum Aura, it triggers Special Zoom. | |ssdesc=Fires a stream of Aura. Its blast's range scales with Aura. If the opponent is close to Lucario, the move acts like a grab, with Lucario grabbing the opponent and then [[bulbapedia:Force Palm|striking them with a palm thrust at point-blank range]]. At half of his maximum Aura, it triggers Special Zoom. | ||
|usname=Extreme Speed | |usname=Extreme Speed | ||
|usdmg= | |usdmg=6% (dash), 4% (impact) | ||
|usdesc=[[bulbapedia:Extreme Speed|Propels itself in a predetermined direction]] by blasting steams of Aura from its forepaws. Has a hitbox at the end of its animation, and upon crashing directly into a wall or the ground. Extreme Speed's distance scales with Aura. | |usdesc=[[bulbapedia:Extreme Speed|Propels itself in a predetermined direction]] by blasting steams of Aura from its forepaws. Has a hitbox at the end of its animation, and upon crashing directly into a wall or the ground. Extreme Speed's distance scales with Aura. | ||
|dsname=Double Team | |dsname=Double Team | ||
|dsdmg= | |dsdmg=12.5% | ||
|dsdesc=Performs a {{s|wikipedia|kata}}. If Lucario is attacked, it will disappear while [[bulbapedia:Double Team (move)|emitting afterimages]] and then counterattacks with a flying kick. The direction he kicks can be controlled. Lucario will also aim above or below if it is hit respectively. | |dsdesc=Performs a {{s|wikipedia|kata}}. If Lucario is attacked, it will disappear while [[bulbapedia:Double Team (move)|emitting afterimages]] and then counterattacks with a flying kick. The direction he kicks can be controlled. Lucario will also aim above or below if it is hit respectively. | ||
|fsname=Aura Storm | |fsname=Aura Storm | ||
|fsdmg= | |fsdmg=0.8% (loop), 11.5% (final hit) | ||
|fsdesc=[[bulbapedia:Mega Evolution|Mega Evolves]] into Mega Lucario, then leaps up above the center of the stage, and firing a huge stream of Aura. Increases in power depending on Lucario's Aura. | |fsdesc=[[bulbapedia:Mega Evolution|Mega Evolves]] into Mega Lucario, then leaps up above the center of the stage, and firing a huge stream of Aura. Increases in power depending on Lucario's Aura. | ||
}} | }} |