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m (Protected "Chrom (SSBU)": excessive vandalism: expiration to be reevaluated at a later date ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
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Chrom's primary differences from Roy are his up special, [[Soaring Slash]], and his lack of a [[Sweet spot (hitbox)|sweetspot]] and [[Sour spot|sourspot]] on his sword. While Roy focuses more on getting up close to his opponent, Chrom can more effectively space out his opponents, at the cost of having lower damage output and knockback up close. Chrom also notably lacks any of Roy's distinctive [[flame]] effects and reverse-gripped animations, and his forward tilt moves him slightly forward. | Chrom's primary differences from Roy are his up special, [[Soaring Slash]], and his lack of a [[Sweet spot (hitbox)|sweetspot]] and [[Sour spot|sourspot]] on his sword. While Roy focuses more on getting up close to his opponent, Chrom can more effectively space out his opponents, at the cost of having lower damage output and knockback up close. Chrom also notably lacks any of Roy's distinctive [[flame]] effects and reverse-gripped animations, and his forward tilt moves him slightly forward. | ||
Because Chrom lacks a sweetspot, he effectively functions as a semi-clone of his daughter {{SSBU|Lucina}} as well, and as such plays quite similarly to her. In fact, Chrom plays more similarly to Lucina than to Roy. However, not only are Chrom's moves stronger than Lucina's thanks to the weighted average of Roy's attacks being stronger than {{SSBU|Marth}}'s, Chrom is also faster than her as well. As such, Chrom appears to be a superior version of Lucina, but because Soaring Slash offers nearly no horizontal movement, Chrom's recovery is massively inferior to | Because Chrom lacks a sweetspot, he effectively functions as a semi-clone of his daughter {{SSBU|Lucina}} as well, and as such plays quite similarly to her. In fact, Chrom plays more similarly to Lucina than to Roy. However, not only are Chrom's moves stronger than Lucina's thanks to the weighted average of Roy's attacks being stronger than {{SSBU|Marth}}'s, Chrom is also faster than her as well. As such, Chrom appears to be a superior version of Lucina, but because Soaring Slash offers nearly no horizontal movement, Chrom's recovery is massively inferior to [[Dolphin Slash]] and Roy's [[Blazer]], hindering his off-stage survival and making him much easier to gimp. This, combined with Chrom's lower jump height and faster falling speed compared to Lucina, results in him having one of the worst horizontal recoveries in the game. However, despite Chrom's off-stage survival being worse than those of both characters, his off-stage offense is actually stronger, due to Soaring Slash [[meteor smash]]ing opponents as Chrom descends. This ensures a sacrificial KO that kills the opponent first. | ||
Because Chrom's lack of Roy's sweetspots and fire spreads across his entire moveset, as well as his up special making his offstage presence much less safe for both Chrom and his opponent(s), Chrom is generally considered to be one of the most unique Echo Fighters, alongside {{SSBU|Ken}} and Lucina. As such, they are not expected to share a spot on the tier list, and are expected to be allowed to be used with their base fighters in [[Squad Strike]] | Because Chrom's lack of Roy's sweetspots and fire spreads across his entire moveset, as well as his up special making his offstage presence much less safe for both Chrom and his opponent(s), Chrom is generally considered to be one of the most unique Echo Fighters, alongside {{SSBU|Ken}} and Lucina. As such, they are not expected to share a spot on the tier list, and are expected to be allowed to be used with their base fighters in [[Squad Strike]]. | ||
===Aesthetics=== | ===Aesthetics=== |
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