Unused content (SSBU)/Spirit Battles: Difference between revisions

Some clarifications
(214 unused spirit battles! This was a LOT of work, but hopefully makes for some interesting documentation. Perhaps it can be formatted a little differently, but it looks all right to me as it is.)
 
(Some clarifications)
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*Have only one opponent.
*Have only one opponent.
*Have stage hazards on.
*Have stage hazards on.
*Do not use any special behavior for their stages (e.g. forcing a specific chamber on [[Kalos Pokémon League]]), except for Resetti, which uses the same setting as all battles on [[Smashville]] (specifics unknown).
*Do not use any special behavior for their stages (e.g. forcing a specific chamber on [[Kalos Pokémon League]]), except for Resetti, which uses the same setting that all battles on [[Smashville]] use (specifics unknown).
*Have the normal victory condition of defeating the enemy (within the time limit, if applicable).
*Do not specify a music track, simply using the default of "random".
*Do not specify a music track, simply using the default of "random".


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*Have stage hazards on, except for "Dummy 2".
*Have stage hazards on, except for "Dummy 2".
*Do not use any special behavior for their stages.
*Do not use any special behavior for their stages.
*Have the normal victory condition, except for "Dummy 1", which is set to have the condition of also protecting a CPU ally.
*Do not specify a music track, except for:
*Do not specify a music track, except for:
**"Dummy 1", which uses ''Ground Theme - Super Mario Bros. (Brawl)''.
**"Dummy 1", which uses ''Ground Theme - Super Mario Bros. (Brawl)''.
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