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(214 unused spirit battles! This was a LOT of work, but hopefully makes for some interesting documentation. Perhaps it can be formatted a little differently, but it looks all right to me as it is.) |
(Some clarifications) |
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Line 7: | Line 7: | ||
*Have only one opponent. | *Have only one opponent. | ||
*Have stage hazards on. | *Have stage hazards on. | ||
*Do not use any special behavior for their stages (e.g. forcing a specific chamber on [[Kalos Pokémon League]]), except for Resetti, which uses the same setting | *Do not use any special behavior for their stages (e.g. forcing a specific chamber on [[Kalos Pokémon League]]), except for Resetti, which uses the same setting that all battles on [[Smashville]] use (specifics unknown). | ||
*Have the normal victory condition of defeating the enemy (within the time limit, if applicable). | |||
*Do not specify a music track, simply using the default of "random". | *Do not specify a music track, simply using the default of "random". | ||
Line 3,900: | Line 3,901: | ||
*Have stage hazards on, except for "Dummy 2". | *Have stage hazards on, except for "Dummy 2". | ||
*Do not use any special behavior for their stages. | *Do not use any special behavior for their stages. | ||
*Have the normal victory condition, except for "Dummy 1", which is set to have the condition of also protecting a CPU ally. | |||
*Do not specify a music track, except for: | *Do not specify a music track, except for: | ||
**"Dummy 1", which uses ''Ground Theme - Super Mario Bros. (Brawl)''. | **"Dummy 1", which uses ''Ground Theme - Super Mario Bros. (Brawl)''. |
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