Bumper: Difference between revisions
→As a stage hazard
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===As a stage hazard=== | ===As a stage hazard=== | ||
In [[Super Smash Bros.]], a floating Bumper appears above [[Peach's Castle]], moving side to side. Acting as a dynamic barrier, it can KO or potentially prevent players from getting [[Star KO]]ed. Floating Bumpers are also seen in [[Race to the Finish (SSB)|Race to the Finish]], and also [[Break the Targets]] and [[Board the Platforms]], either as stationary or moving hazards. Of note is that in the game, Bumpers cannot be placed in the air, making the Bumper in all of these instances unique compared to the item. In ''[[Super Smash Bros. 4]]'', the Castle Bumper keeps its old design and its property of dealing 1% of damage when touched, unlike the Bumper item. It does not, however, use the original sound. | In ''[[Super Smash Bros.]]'', a floating Bumper appears above [[Peach's Castle]], moving side to side. Acting as a dynamic barrier, it can KO or potentially prevent players from getting [[Star KO]]ed. Floating Bumpers are also seen in [[Race to the Finish (SSB)|Race to the Finish]], and also [[Break the Targets]] and [[Board the Platforms]], either as stationary or moving hazards. Of note is that in the game, Bumpers cannot be placed in the air, making the Bumper in all of these instances unique compared to the item. In ''[[Super Smash Bros. 4]]'', the Castle Bumper keeps its old design and its property of dealing 1% of damage when touched, unlike the Bumper item. It does not, however, use the original sound. | ||
=== Damage === | === Damage === |