Down aerial: Difference between revisions

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*[[Captain Falcon (SSB)|Captain Falcon]]: A powerful spike. Can also combine a down air into Falcon punch at mid or high percents depending on character.
*[[Captain Falcon (SSB)|Captain Falcon]]: A powerful spike. Can also combine a down air into Falcon punch at mid or high percents depending on character.


==List of Down airs in [[Super Smash Bros. Melee]]==
==List of Down Airs in [[Super Smash Bros. Melee]]==
*[[Mario (SSBM)|Mario]]: Performs a drill kick. Is somewhat functionally identical to his Mario Tornado (in fact dealing the same amount of damage), but strikes faster, is harder to escape from, and has no finishing punch, making it a good damage-racker and having good combo potential.
*[[Mario (SSBM)|Mario]]: Performs a drill kick. Is somewhat functionally identical to his Mario Tornado (in fact dealing the same amount of damage), but strikes faster, is harder to escape from, and has no finishing punch, making it a good damage-racker and having good combo potential.
*[[Donkey Kong (SSBM)|DK]]: Stomps the air below him. Will powerfully [[Meteor Smash]] his foe.
*[[Donkey Kong (SSBM)|DK]]: Stomps the air below him. Will powerfully [[Meteor Smash]] his foe.
*[[Yoshi (SSBM)|Yoshi]]: Kicks his legs very rapidly below him. Can deal at least 40% damage if performed correctly.
*[[Yoshi (SSBM)|Yoshi]]: Kicks his legs very rapidly below him. Can deal at least 40% damage if performed correctly. It weakly Meteor Smashes.
*[[Peach (SSBM)|Peach]]: Kicks below herself. Good combo starter.
*[[Peach (SSBM)|Peach]]: Kicks below herself. Good combo starter.
*[[Bowser (SSBM)|Bowser]]: Spins upside-down in his shell. Can be used in a somewhat similar fashion to Mario's due to the multiple quick hits, though the landing lag is comparatively larger.
*[[Bowser (SSBM)|Bowser]]: Spins upside-down in his shell. Can be used in a somewhat similar fashion to Mario's due to the multiple quick hits, though the landing lag is comparatively larger.
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*[[Sheik (SSBM)|Sheik]]: Points her leg out and falls at a downwards angle. Knocks her foe very slightly horizontally.
*[[Sheik (SSBM)|Sheik]]: Points her leg out and falls at a downwards angle. Knocks her foe very slightly horizontally.
*[[Captain Falcon (SSBM)|C. Falcon]]: Thrusts his legs below him. Another powerful [[Meteor Smash]]. If the attack connects in the [[Nipple Spike|upper]] [[hitbox]], the attack becomes even more powerful and unable to be Meteor Canceled.
*[[Captain Falcon (SSBM)|C. Falcon]]: Thrusts his legs below him. Another powerful [[Meteor Smash]]. If the attack connects in the [[Nipple Spike|upper]] [[hitbox]], the attack becomes even more powerful and unable to be Meteor Canceled.
*[[Fox (SSBM)|Fox]]: Performs a drill kick. Another Mario-esque Down air attack, useful for generally the same purposes.
*[[Fox (SSBM)|Fox]]: Performs a drill kick. Another Mario-esque Down Air Attack, useful for generally the same purposes. However, this attack very weakly Meteor Smashes an opponent.
*[[Kirby (SSBM)|Kirby]]: Performs a drill kick. Induces a Meteor Smash on his foe.
*[[Kirby (SSBM)|Kirby]]: Performs a drill kick. It induces a weak Meteor Smash on his foe.
*[[Pikachu (SSBM)|Pikachu]]: Turns upside down and spins around emitting electricity from its cheeks. Another simple drill move, though it suffers from slight landing lag.
*[[Pikachu (SSBM)|Pikachu]]: Turns upside down and spins around emitting electricity from its cheeks. Another simple drill move, though it suffers from slight landing lag.
*[[Ness (SSBM)|Ness]]: Smashes the air below him with his foot. It will Meteor Smash his opponent.
*[[Ness (SSBM)|Ness]]: Smashes the air below him with his foot. It will Meteor Smash his opponent.
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*[[Marth (SSBM)|Marth]]: Slashes his sword downward. If the tip of the sword hits, a powerful Meteor Smash is executed.
*[[Marth (SSBM)|Marth]]: Slashes his sword downward. If the tip of the sword hits, a powerful Meteor Smash is executed.
*[[Luigi (SSBM)|Luigi]]: Spins around, performing a downwards kick. Appears identical to Mario's, but instead of multiple, low knockback hits, he performs one quick spin that can knock the enemy in diverse directions. If Luigi hits his foe with his spinning fists during the start of the attack, they will be powerfully [[Meteor Smash]]ed.
*[[Luigi (SSBM)|Luigi]]: Spins around, performing a downwards kick. Appears identical to Mario's, but instead of multiple, low knockback hits, he performs one quick spin that can knock the enemy in diverse directions. If Luigi hits his foe with his spinning fists during the start of the attack, they will be powerfully [[Meteor Smash]]ed.
*[[Jigglypuff (SSBM)|Jigglypuff]]: Performs a drill kick identical to Kirby's, but will not Meteor Smash its foe.
*[[Jigglypuff (SSBM)|Jigglypuff]]: Performs a drill kick identical to Kirby's, but will not Meteor Smash its foe. However, it can [[semi-spike]].
*[[Mewtwo (SSBM)|Mewtwo]]: Backflips and kicks downwards. Another Meteor Smashing attack.
*[[Mewtwo (SSBM)|Mewtwo]]: Backflips and kicks downwards. Another Meteor Smashing attack.
*[[Mr. Game and Watch (SSBM)|Mr. Game & Watch]]: Pulls a key out and plunges downward. If it hits ''immediately'' at the start of the attack, Mr. Game & Watch will Meteor Smash his foe.
*[[Mr. Game and Watch (SSBM)|Mr. Game & Watch]]: Pulls a key out and plunges downward. If it hits ''immediately'' at the start of the attack, Mr. Game & Watch will Meteor Smash his foe.
*[[Dr. Mario (SSBM)|Dr. Mario]]: Same as Mario's.
*[[Dr. Mario (SSBM)|Dr. Mario]]: Same as Mario's, dealing seven, multiple hits although the sound effect is different.
*[[Falco (SSBM)|Falco]]: Identical to Fox's, but will always [[Meteor Smash]] his foe. It is quite possibly the easiest Meteor Smash to perform in the game, but Falco falls quite fast while executing the attack.
*[[Falco (SSBM)|Falco]]: Identical to Fox's, but will instead [[spike]] his foe since the opponent cannot cancel the [[hitstun]]. It is quite possibly the easiest spike to perform in the game, but Falco falls quite fast while executing the attack.
*[[Pichu (SSBM)|Pichu]]: Identical to Pikachu's, but if it hits the ground, Pichu will receive 1% damage.
*[[Pichu (SSBM)|Pichu]]: Identical to Pikachu's, but if it hits the ground, Pichu will receive 1% damage.
*[[Young Link (SSBM)|Young Link]]: Identical to Link's, but [[Meteor Smash]]es immediately upon thrust.
*[[Young Link (SSBM)|Young Link]]: It is identical to Link's, but it [[Meteor Smash]]es if the opponent is above or to the side of him.
*[[Roy (SSBM)|Roy]]: Identical to Marth's, but the sweetspot required to Meteor Smash is located a bit higher.
*[[Roy (SSBM)|Roy]]: Identical to Marth's, but the sweetspot required to Meteor Smash is located a bit higher.
*[[Ganondorf (SSBM)|Ganondorf]]: Identical to Captain Falcon's, but comes out slower and is more powerful.
*[[Ganondorf (SSBM)|Ganondorf]]: Identical to Captain Falcon's, but comes out slower and is more powerful.
==List of Down-airs in [[Super Smash Bros. Brawl]]==
==List of Down-airs in [[Super Smash Bros. Brawl]]==
*[[Mario (SSBB)|Mario]]: The famous [[Mario Tornado]], replaced by the [[F.L.U.D.D.]] as a [[Down Special Move|down special]], is now his dair. Outer hitboxes draw the opponent into the center.
*[[Mario (SSBB)|Mario]]: The famous [[Mario Tornado]], replaced by the [[F.L.U.D.D.]] as a [[Down Special Move|down special]], is now his dair. Outer hitboxes draw the opponent into the center.