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==Techniques== | ==Techniques== | ||
If the player performs this move while running or walking off a ledge, | If the player performs this move while running or walking off a ledge, Peach will pluck out a turnip without suffering any lag. This technique is known as a Ledge Canceled Turnip Pull. | ||
A short-hopped turnip is also faster than a standing turnip in terms of startup frames. Turnips are also primarily used in conjunction with float-cancelled aerials, but turnips cannot be thrown while floating (though they can be dropped; see the Vidjocancel). When the player jumps with the intention of leading in with a turnip, they should follow a step-by-step process: jump, hold the button, throw the turnip, press down to float, and continue with any one of their aerials. | A short-hopped turnip is also faster than a standing turnip in terms of startup frames. Turnips are also primarily used in conjunction with float-cancelled aerials, but turnips cannot be thrown while floating (though they can be dropped; see the Vidjocancel). When the player jumps with the intention of leading in with a turnip, they should follow a step-by-step process: jump, hold the button, throw the turnip, press down to float, and continue with any one of their aerials. | ||
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===Turnip Throw Cancel=== | ===Turnip Throw Cancel=== | ||
Once the player grabs a turnip, they must short hop with Peach | Once the player grabs a turnip, they must short hop with Peach. At the peak of their jump (or just as they start to descend), the player must fast-fall and throw the turnip down at the same time (hold Down and Z together) and they will land on the ground, begin their throw animation, but keep the turnip in hand. | ||
===Turnip Pull Cancel=== | ===Turnip Pull Cancel=== | ||
This is a tactic that is useful for moving away ''while'' pulling a turnip, which is useful for obvious reasons. There are two ways to do it. The first is to dash towards the ledge, and the moment ''before'' you start to fall off, pull a turnip. The limited amount of slide Peach | This is a tactic that is useful for moving away ''while'' pulling a turnip, which is useful for obvious reasons. There are two ways to do it. The first is to dash towards the ledge, and the moment ''before'' you start to fall off, pull a turnip. The limited amount of slide Peach has should tip her over the edge while in her turnip pulling animation. This works with any platform. The other is done while floating, and then while floating backwards, landing on the edge of a platform or stage while facing away from it, and pulling a turnip. The limited sliding from the landing should tip the player over and continue their pull animation. This does not work if they face the ledge, because generally when they land from the float when facing the ledge, they will simply be stopped by the "falling over" animation. | ||
===Knitting=== | ===Knitting=== |
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