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===Special moves=== | ===Special moves=== | ||
*{{nerf| | *[[Bullet Climax]]: | ||
*{{nerf| Bullet Climax takes slightly longer to fully charge.}} [https://m.youtube.com/watch?feature=youtu.be&t=32&v=_me_YpoGBUY] | **{{nerf|Bullet Climax now needs to be fully charged before it can be shield-cancelled.}} | ||
*{{nerf| | **{{nerf| Bullet Climax takes slightly longer to fully charge.}} [https://m.youtube.com/watch?feature=youtu.be&t=32&v=_me_YpoGBUY] | ||
**{{nerf| | *[[Heel Slide]] / [[After Burner Kick]]: | ||
**{{nerf|Heel Slide's second hit can't be used if the first hit was blocked by a shield.}} | |||
**{{nerf|If an After Burner Kick collides with a shield, Bayonetta is unable to use another one.}} | |||
**{{nerf|Downwards After Burner Kick can no longer be [[Auto-canceling|autocancelled]].}} | **{{nerf|Downwards After Burner Kick can no longer be [[Auto-canceling|autocancelled]].}} | ||
*{{nerf| | *[[Witch Twist]]: | ||
*{{nerf| | **{{nerf|Witch Twist has increased startup lag.}} | ||
**{{nerf|Witch Twist can no longer grab the ledge until the move ends or with proper spacing.}} | |||
*[[Witch Time]]: | |||
**{{nerf|Witch Time no longer grants [[intangibility]] when used.}} | |||
**{{nerf|Witch Time's effect duration has been significantly lowered.}} | |||
**{{nerf|Witch Time has increased startup and endlag.}} | |||
**{{change|The screen turns dark whenever someone is affected by Witch Time.}} | **{{change|The screen turns dark whenever someone is affected by Witch Time.}} | ||
**{{change| | **{{change|Witch Time scales with the power of the move it is used on, so using Witch Time on a weaker move such as a jab will result in the effect lasting a much shorter time, or a stronger move such as a smash attack resulting in a longer effect.}} | ||
==Role in [[World of Light]]== | ==Role in [[World of Light]]== |
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