Sheik (SSBM): Difference between revisions

([http://www.smashboards.com/showthread.php?t=286577])
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===Grabs & Throws===
===Grabs & Throws===
*Pummel- She punches the opponent with her fist, doing 2% each.
*Pummel- She punches the opponent with her fist. 2% damage each punch.
*Forward Throw- Launches her foe forward. 8% damage.
*Forward Throw- Launches her foe forward with low horizontal knockback and hitstun. 8% damage.
*Back Throw- Kicks an enemy behind Sheik. 7% damage
*Back Throw- Kicks an enemy behind Sheik. Better knockback and hitstun than forward throw but otherwise weak. 7% damage
*Up throw- Launches the enemy above her. Excellent for an aerial-attack follow up, though useless otherwise. 8% damage.
*Up throw- Launches the enemy above her. Excellent for an aerial-attack follow up, but due to low histun follow-ups are difficult. 8% damage.
*Down Throw- Punches enemy to the ground, 8% damage.
*Down Throw- Punches enemy to the ground, 8% damage. Overall, this is the best of Sheik's grabs because it can reliably chain grab or tech chase many characters to high percentages.
 
===Special Moves===
===Special Moves===
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