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*{{nerf|Up tilt's deceptively large horizontal range has been drastically reduced, now reaching only directly in front of him.}} | *{{nerf|Up tilt's deceptively large horizontal range has been drastically reduced, now reaching only directly in front of him.}} | ||
*{{buff|Up tilt does more damage.}} | *{{buff|Up tilt does more damage.}} | ||
*{{change|Snake has a new down smash: a double-sided kick that is slightly similar to {{SSBU|Zelda}}'s. This increases its range and makes it more consistent and reliable at KO'ing, though it removes Snake's | *{{change|Snake has a new down smash: a double-sided kick that is slightly similar to {{SSBU|Zelda}}'s. This increases its range and makes it more consistent and reliable at KO'ing, though it removes Snake's landmine combos and ability to stage control.}} | ||
===Aerial attacks=== | ===Aerial attacks=== | ||
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*{{bugfix|[[Grab release glitch]] on Cypher was fixed.}} | *{{bugfix|[[Grab release glitch]] on Cypher was fixed.}} | ||
*{{change|[[C4]] now emits a flashing red light for a few seconds after being placed, improving its visibility. This allows Snake to keep track of his C4 more easily, but also allows enemies to do the same.}} | *{{change|[[C4]] now emits a flashing red light for a few seconds after being placed, improving its visibility. This allows Snake to keep track of his C4 more easily, but also allows enemies to do the same.}} | ||
*{{change|Snake has a different animation when detonating the C4 while on the ground, no longer tossing the detonator in the air before pressing the button | *{{change|Snake has a different animation when detonating the C4 while on the ground, no longer tossing the detonator in the air before pressing the button. Instead, he bends down on one knee while doing so.}} | ||
*{{change|Snake can now say "There!" in addition to "Now!" when detonating a C4.}} | *{{change|Snake can now say "There!" in addition to "Now!" when detonating a C4.}} | ||
*{{buff|C4 now sticks to opponents much more reliably than in ''Brawl''.}} | *{{buff|C4 now sticks to opponents much more reliably than in ''Brawl''.}} | ||
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*{{buff|Snake now remains crouched when detonating a C4 from a crouching position.}} | *{{buff|Snake now remains crouched when detonating a C4 from a crouching position.}} | ||
*{{nerf|The explosions of Hand Grenades and C4 can now be [[absorb]]ed.}} | *{{nerf|The explosions of Hand Grenades and C4 can now be [[absorb]]ed.}} | ||
*{{change|Snake has a new currently unnamed Final Smash. It involves him throwing a flare grenade to call an airstrike. A crosshair will first appear to mark opponents | *{{change|Snake has a new currently unnamed Final Smash. It involves him throwing a flare grenade to call an airstrike. A crosshair will first appear to mark opponents before five homing missiles are fired at the marked victims. This resembles the way flare grenades are used in ''Metal Gear Solid V'', where a support helicopter could be called to provide backup, with homing missiles being one of the options. The UI for the missiles bears a resemblance to the one used for the FIM-92 Stinger homing missile launcher.}} | ||
==[[Alternate costume (SSBU)#Snake|Alternate costumes]]== | ==[[Alternate costume (SSBU)#Snake|Alternate costumes]]== | ||
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*The official Smash Bros. website lists Snake as being the 31st character to join the series, which is coincidentally the same amount of years from the first installment of the {{uv|Metal Gear}} series was released, back in 1987, to Snake's return to ''Smash'', in 2018. | *The official Smash Bros. website lists Snake as being the 31st character to join the series, which is coincidentally the same amount of years from the first installment of the {{uv|Metal Gear}} series was released, back in 1987, to Snake's return to ''Smash'', in 2018. | ||
*Snake is the only character in ''Smash'' history whose [[series symbol]] has been entirely changed: the FOX logo was altered to the "!" Alert symbol from ''Metal Gear Solid''. | *Snake is the only character in ''Smash'' history whose [[series symbol]] has been entirely changed: the FOX logo was altered to the "!" Alert symbol from ''Metal Gear Solid''. | ||
**This is possibly due to the FOX logo also being the logo for the former Kojima Productions, a studio within Konami responsible for developing ''Metal Gear'' games which | **This is possibly due to the FOX logo also being the logo for the former Kojima Productions, a studio within Konami responsible for developing ''Metal Gear'' games which have since dissolved and reformed as an independent developer. | ||
*''Ultimate'' is the third time Snake, {{SSBU|Simon}}, and [[Bomberman]] appeared in a video game together, the first two being ''{{s|wikipedia|DreamMix TV World Fighters}}'' and ''{{s|wikipedia|Super Bomberman R}}''. | *''Ultimate'' is the third time Snake, {{SSBU|Simon}}, and [[Bomberman]] appeared in a video game together, the first two being ''{{s|wikipedia|DreamMix TV World Fighters}}'' and ''{{s|wikipedia|Super Bomberman R}}''. | ||
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