Light Arrow: Difference between revisions

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{{cquote|''Shoot an arrow of light that annihilates opponents.''|cite=''Smash for 3DS''{{'}}s foldout}}
{{cquote|''Shoot an arrow of light that annihilates opponents.''|cite=''Smash for 3DS''{{'}}s foldout}}
'''Light Arrow''' ({{ja|光の弓矢|Hikari no Yumiya}}, ''Bow and Arrow of Light'') is the [[Final Smash]] of both [[Zelda]] and [[Sheik]] prior to ''[[Super Smash Bros. Ultimate]]''.
'''Light Arrow''' ({{ja|光の弓矢|Hikari no Yumiya}}, ''Bow and Arrow of Light'') is the [[Final Smash]] of both [[Zelda]] and [[Sheik]] prior to ''[[Super Smash Bros. Ultimate]]''.
==Overview==
When used, Zelda/Sheik draws a large bow and sets an arrow. During this time, any characters in her line of sight will flinch. A second later, the Light Arrow is released, dealing significant damage and likely KO'ing the struck characters, although its power decreases drastically for every target caught in the blow.


==Overview==
==Overview==
[[File:Zelda light arrow.jpg|thumb|left|200px|Zelda's Light Arrow has a considerably different launch angle...]]
[[File:Zelda light arrow.jpg|thumb|left|200px|Zelda's Light Arrow has a considerably different launch angle...]]
[[File:Sheik Light Arrow.jpg|thumb|200px|...than Sheik's Light Arrow.]]
[[File:Sheik Light Arrow.jpg|thumb|200px|...than Sheik's Light Arrow.]]
When used, Zelda/Sheik draws a large bow and sets an arrow. During this time, any characters in her line of sight will flinch. A second later, the Light Arrow is released, dealing significant damage and likely KO'ing the struck characters, although its power decreases drastically for every target caught in the blow.


This move covers a large distance from the user's line-of-sight, ignoring any terrain in the way. In ''Brawl'', it seems to cover infinite distance, but in ''SSB4'', it has a limited range. There are two hits involved in the move: a weak, stun hit, and the main hit which follows it.
This move covers a large distance from the user's line-of-sight, ignoring any terrain in the way. In ''Brawl'', it seems to cover infinite distance, but in ''SSB4'', it has a limited range. There are two hits involved in the move: a weak, stun hit, and the main hit which follows it.
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In ''Brawl'', opponents that are close together when hit by this move may collide with each other, potentially preventing them from being KO'ed. Thus, spacing of opponents is very important when using the Light Arrow. This is even more important in Sheik's version, where opponents are launched at a very low angle.
In ''Brawl'', opponents that are close together when hit by this move may collide with each other, potentially preventing them from being KO'ed. Thus, spacing of opponents is very important when using the Light Arrow. This is even more important in Sheik's version, where opponents are launched at a very low angle.


==Origin==
[[File:TPLightArrow.jpg|thumb|Zelda receiving the Light Arrows in ''Twilight Princess''.]]
In conjunction with the [[Master Sword]], Light Arrows have been used in {{uv|The Legend of Zelda}} series as a weapon used to stun [[Ganondorf|Ganon/Ganondorf]], leaving him vulnerable to the [[Master Sword]]. The concept for them probably comes from the original NES ''[[The Legend of Zelda]]'', in which [[Link]] used a similar weapon called the {{s|zeldawiki|Silver Arrow}} to defeat Ganon. Link was first able to wield the Light Arrows in ''[[The Legend of Zelda: Ocarina of Time]]'', where he utilized them in the penultimate showdown with Ganondorf.
The first incarnation of Zelda to use Light Arrows was in ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'', wielding [[Toon Link|Link]]'s [[Hero's Bow]] and Light Arrows in the final battle against Ganondorf. In ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}'', Zelda is granted the Light Arrows by the {{s|zeldawiki|Spirits of Light}} and once again uses them in the final battle against Ganondorf. The bow and Light Arrows used in ''Smash Bros.'' are based on the ''Twilight Princess'' design.
{{clear}}
==Damage==
==Damage==
For both Zelda and Sheik's Light Arrows, the stun hit that occurs first deals 3% (3.15% [[Stale-move negation|fresh]]) damage in ''Brawl'' and 1% (1.05% fresh) damage in ''SSB4''.
For both Zelda and Sheik's Light Arrows, the stun hit that occurs first deals 3% (3.15% [[Stale-move negation|fresh]]) damage in ''Brawl'' and 1% (1.05% fresh) damage in ''SSB4''.
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==Trophy Description==
==Trophy Descriptions==
===In ''Super Smash Bros. Brawl''===
===In ''Super Smash Bros. Brawl''===
[[File:Light Arrow (Zelda) - Brawl Trophy.png|thumb|left|200px|Zelda's Final Smash trophy in ''[[Brawl]]'']]
;Light Arrow (Zelda)
;Light Arrow (Zelda)
''Princess Zelda's Final Smash. She wields a mighty bow of light with which she can attack from afar. Her arrow travels in a straight line and flies through all characters unlucky enough to be in the way. This attack cannot be blocked. The more enemies there are, the higher the chances to get them all with one shot. More is always better!''
''Princess Zelda's Final Smash. She wields a mighty bow of light with which she can attack from afar. Her arrow travels in a straight line and flies through all characters unlucky enough to be in the way. This attack cannot be blocked. The more enemies there are, the higher the chances to get them all with one shot. More is always better!''
 
{{clear}}
;Light Arrow (Sheik)
;Light Arrow (Sheik)
[[File:Light Arrow (Sheik) - Brawl Trophy.png|thumb|left|200px|Sheik's Final Smash trophy in {{forwiiu}}]]
''Sheik's Final Smash. After grabbing a Smash Ball, Sheik will be able to wield a bow of light. The arrow fired from this bow has the power to pass through multiple targets, so it will damage all enemies in the direction it flies. This, coupled with its shield-breaking power, makes it even more terrible. Even in Sheik form, Zelda's ability as an archer is undiminished.''
''Sheik's Final Smash. After grabbing a Smash Ball, Sheik will be able to wield a bow of light. The arrow fired from this bow has the power to pass through multiple targets, so it will damage all enemies in the direction it flies. This, coupled with its shield-breaking power, makes it even more terrible. Even in Sheik form, Zelda's ability as an archer is undiminished.''
 
{{clear}}
===In ''Super Smash Bros. for Wii U''===
===In ''Super Smash Bros. for Wii U''===
[[File:LightArrowZeldaTrophyWiiU.png|thumb|left|200px|Zelda's Final Smash trophy in ''[[Brawl]]'']]
;Light Arrow (Zelda)
;Light Arrow (Zelda)
''In many of the Legend of Zelda games, the sacred Light Arrows are required to defeat the final boss. In this game, Zelda fires one straight across the screen for her Final Smash. If it passes through multiple foes, the ones hit first will take the most damage. The Light Arrow has a lot of launching power, making it great for getting KOs!''
''In many of the Legend of Zelda games, the sacred Light Arrows are required to defeat the final boss. In this game, Zelda fires one straight across the screen for her Final Smash. If it passes through multiple foes, the ones hit first will take the most damage. The Light Arrow has a lot of launching power, making it great for getting KOs!''
 
{{clear}}
;Light Arrow (Sheik)
;Light Arrow (Sheik)
[[File:LightArrowSheikTrophyWiiU.png|thumb|left|200px|Sheik's Final Smash trophy in {{forwiiu}}]]
{{Flag|North America}} ''Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, ignoring shields like they're not even there. Sheik's Light Arrow is more damaging than Zelda's and it launches its victims at a lower angle.''<br>
{{Flag|North America}} ''Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, ignoring shields like they're not even there. Sheik's Light Arrow is more damaging than Zelda's and it launches its victims at a lower angle.''<br>
{{Flag|Europe}} ''Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, even penetrating straight through their shields. Sheik's Light Arrow is more powerful than Zelda's and it launches its targets at a more shallow angle.''
{{Flag|Europe}} ''Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, even penetrating straight through their shields. Sheik's Light Arrow is more powerful than Zelda's and it launches its targets at a more shallow angle.''
{{clear}}
{{clear}}


<gallery>
==Trivia==
Light Arrow (Zelda) - Brawl Trophy.png|Light Arrow (Zelda) trophy in ''Brawl''.
*Light Arrow is one of the only Final Smashes shared by multiple characters, along with [[Landmaster]], [[Triforce Slash]], [[Critical Hit]], and [[PK Starstorm]].
Light Arrow (Sheik) - Brawl Trophy.png|Light Arrow (Sheik) trophy in ''Brawl''.
**[[Dark Pit Staff]] is very similar to this move, and is often considered a clone of Light Arrow due to its similar properties (down to the zooming in on hit).
LightArrowZeldaTrophyWiiU.png|Light Arrow (Zelda) trophy in ''for Wii U''.
LightArrowSheikTrophyWiiU.png|Light Arrow (Sheik) trophy in ''for Wii U''.
</gallery>
 
==Origin==
[[File:TPLightArrow.jpg|thumb|Zelda receiving the Light Arrows in ''Twilight Princess''.]]
In conjunction with the [[Master Sword]], Light Arrows have been used in {{uv|The Legend of Zelda}} series as a weapon used to stun [[Ganondorf|Ganon/Ganondorf]], leaving him vulnerable to the [[Master Sword]]. The concept for them probably comes from the original NES ''[[The Legend of Zelda]]'', in which [[Link]] used a similar weapon called the {{s|zeldawiki|Silver Arrow}} to defeat Ganon. Link was first able to wield the Light Arrows in ''[[The Legend of Zelda: Ocarina of Time]]'', where he utilized them in the penultimate showdown with Ganondorf.
 
The first incarnation of Zelda to use Light Arrows was in ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'', wielding [[Toon Link|Link]]'s [[Hero's Bow]] and Light Arrows in the final battle against Ganondorf. In ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}'', Zelda is granted the Light Arrows by the {{s|zeldawiki|Spirits of Light}} and once again uses them in the final battle against Ganondorf. The bow and Light Arrows used in ''Smash Bros.'' are based on the ''Twilight Princess'' design.


==Gallery==
==Gallery==
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Sheik_Light_Arrow_Piercing_SSB4.jpeg|Sheik striking Zelda with her Light Arrow in ''for Wii U''.
Sheik_Light_Arrow_Piercing_SSB4.jpeg|Sheik striking Zelda with her Light Arrow in ''for Wii U''.
</gallery>
</gallery>
==Trivia==
*Light Arrow is one of the only Final Smashes shared by multiple characters, along with [[Landmaster]], [[Triforce Slash]], [[Critical Hit]], and [[PK Starstorm]].
**[[Dark Pit Staff]] is very similar to this move, and is often considered a clone of Light Arrow due to its similar properties (down to the zooming in on hit).


==External Links==
==External Links==
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