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If the player presses in the direction {{SSBB|Meta Knight}} is facing while he is holding an opponent in a [[grab]], he will [[leg|kick]] the opponent diagonally upwards and in front of himself. This is a very fast [[throw]], which gives the victim little time to react and [[DI]], though this is less of an issue at high percentages, where it is easy for the opponent to simply [[DI]] upwards immediately after the throw. This throw can occasionally combo into aerials at low percentages, though a {{mvsub|Meta Knight|SSBB|down throw}} is usually preferred for this. It can also set up a {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}} against an unsuspecting opponent, if they do not DI out of range. Overall, it is a situational throw that is usually considered inferior to Meta Knight's other throws. | If the player presses in the direction {{SSBB|Meta Knight}} is facing while he is holding an opponent in a [[grab]], he will [[leg|kick]] the opponent diagonally upwards and in front of himself. This is a very fast [[throw]], which gives the victim little time to react and [[DI]], though this is less of an issue at high percentages, where it is easy for the opponent to simply [[DI]] upwards immediately after the throw. This throw can occasionally combo into aerials at low percentages, though a {{mvsub|Meta Knight|SSBB|down throw}} is usually preferred for this. It can also set up a {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}} against an unsuspecting opponent, if they do not DI out of range. Overall, it is a situational throw that is usually considered inferior to Meta Knight's other throws. | ||
== | ==Throw and Hitbox Data== | ||
{{ | ===Hitbox=== | ||
{{BrawlHitboxTableHeader|special=y}} | |||
{{BrawlSpecialHitboxTableRow | |||
|bn=73 | |||
|id=0 | |||
|damage=6% | |||
|angle=40 | |||
|fkv=0 | |||
|ks=100 | |||
|sd=0 | |||
|bk=10 | |||
|r=360000 | |||
|xpos=0 | |||
|ypos=0 | |||
|zpos=-240000 | |||
|trip=0 | |||
|ff=60000 | |||
|sdi=60000 | |||
|rawflags=00100001100000110000010010000000 | |||
|rehit=0 | |||
|rawflags2=00001000010011111111111111010011 | |||
}} | |||
{{BrawlSpecialHitboxTableRow | |||
|bn=0 | |||
|id=1 | |||
|damage=6% | |||
|angle=40 | |||
|fkv=0 | |||
|ks=100 | |||
|sd=0 | |||
|bk=10 | |||
|r=300000 | |||
|xpos=0 | |||
|ypos=660000 | |||
|zpos=660000 | |||
|trip=0 | |||
|ff=60000 | |||
|sdi=60000 | |||
|rawflags=00100001100000110000010010000000 | |||
|rehit=0 | |||
|rawflags2=00001000010011111111111111010011 | |||
}} | |||
|} | |||
===Throw=== | |||
{{BrawlThrowTableHeader}} | |||
{{BrawlThrowTableRow | |||
|id=0 | |||
|damage=3% | |||
|af=3 | |||
|angle=65 | |||
|bk=50 | |||
|ks=140 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=false | |||
|ff=1.0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{BrawlThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=false | |||
|ff=1.0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | ==Timing== |
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