Meta Knight (SSBB)/Forward throw: Difference between revisions

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(→‎Overview: Added "Throw" as a link.)
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If the player presses in the direction {{SSBB|Meta Knight}} is facing while he is holding an opponent in a [[grab]], he will [[leg|kick]] the opponent diagonally upwards and in front of himself. This is a very fast [[throw]], which gives the victim little time to react and [[DI]], though this is less of an issue at high percentages, where it is easy for the opponent to simply [[DI]] upwards immediately after the throw. This throw can occasionally combo into aerials at low percentages, though a {{mvsub|Meta Knight|SSBB|down throw}} is usually preferred for this. It can also set up a {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}} against an unsuspecting opponent, if they do not DI out of range. Overall, it is a situational throw that is usually considered inferior to Meta Knight's other throws.
If the player presses in the direction {{SSBB|Meta Knight}} is facing while he is holding an opponent in a [[grab]], he will [[leg|kick]] the opponent diagonally upwards and in front of himself. This is a very fast [[throw]], which gives the victim little time to react and [[DI]], though this is less of an issue at high percentages, where it is easy for the opponent to simply [[DI]] upwards immediately after the throw. This throw can occasionally combo into aerials at low percentages, though a {{mvsub|Meta Knight|SSBB|down throw}} is usually preferred for this. It can also set up a {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}} against an unsuspecting opponent, if they do not DI out of range. Overall, it is a situational throw that is usually considered inferior to Meta Knight's other throws.


==Hitboxes==
==Throw and Hitbox Data==
{{technical data}}
===Hitbox===
{{BrawlHitboxTableHeader|special=y}}
{{BrawlSpecialHitboxTableRow
|bn=73
|id=0
|damage=6%
|angle=40
|fkv=0
|ks=100
|sd=0
|bk=10
|r=360000
|xpos=0
|ypos=0
|zpos=-240000
|trip=0
|ff=60000
|sdi=60000
|rawflags=00100001100000110000010010000000
|rehit=0
|rawflags2=00001000010011111111111111010011
}}
{{BrawlSpecialHitboxTableRow
|bn=0
|id=1
|damage=6%
|angle=40
|fkv=0
|ks=100
|sd=0
|bk=10
|r=300000
|xpos=0
|ypos=660000
|zpos=660000
|trip=0
|ff=60000
|sdi=60000
|rawflags=00100001100000110000010010000000
|rehit=0
|rawflags2=00001000010011111111111111010011
}}
|}
===Throw===
{{BrawlThrowTableHeader}}
{{BrawlThrowTableRow
|id=0
|damage=3%
|af=3
|angle=65
|bk=50
|ks=140
|fkv=0
|bn=0
|noff=false
|ff=1.0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
{{BrawlThrowTableRow
|id=1
|damage=3%
|af=3
|angle=361
|bk=60
|ks=100
|fkv=0
|bn=0
|noff=false
|ff=1.0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}


==Timing==
==Timing==
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