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*{{buff|[[Warlock Punch]] deals more damage and is stronger.}} | *{{buff|[[Warlock Punch]] deals more damage and is stronger.}} | ||
*{{nerf|Opponents can now escape aerial [[Flame Choke]] via button mashing, significantly hindering [[Ganoncide]]'s utility while making it completely unsafe to use as it likely leaves Ganondorf unable to recover.}} | *{{nerf|Opponents can now escape aerial [[Flame Choke]] via button mashing, significantly hindering [[Ganoncide]]'s utility while making it completely unsafe to use as it likely leaves Ganondorf unable to recover.}} | ||
*{{buff|[[Dark Dive]] deals more damage | *{{buff|[[Dark Dive]] deals more damage (13.8% → 17.3%).}} | ||
*{{buff|Opponents released by trading attacks with [[Dark Dive]] during its grab now receive 8.4% damage.}} | *{{buff|Opponents released by trading attacks with [[Dark Dive]] during its grab now receive 8.4% damage.}} | ||
*{{buff|Grounded [[Wizard's Foot]] deals more damage as it travels further and deals multiple hits near the end of the move. It also has significantly reduced endlag.}} | *{{buff|Grounded [[Wizard's Foot]] deals more damage as it travels further and deals multiple hits near the end of the move. It also has significantly reduced endlag.}} |
edits