Super Smash Bros. Ultimate

Cloud (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→‎Aerial moves: The lingering up aerial seems to still be around)
Line 15: Line 15:


===Aerial moves===
===Aerial moves===
*{{nerf|Up aerial's hitbox comes out later and , preventing it from hitting grounded opponents.}}
*{{nerf|Up aerial's hitbox comes out later, preventing it from hitting grounded opponents.}}
*{{nerf|Down aerial has a smaller vertical hitbox.}}
*{{nerf|Down aerial has a smaller vertical hitbox.}}



Revision as of 18:21, June 13, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Cloud's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Cloud Strife.
Cloud
in Super Smash Bros. Ultimate
Cloud
FinalFantasySymbol.svg
Universe Final Fantasy
Availability Unlockable
Final Smash Omnislash / Omnislash Ver. 5
Cloud (SSBU)

Cloud (クラウド, Cloud) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

Attributes

  • Change Cloud's Limit Break gauge is shown next to his character HUD.

Aerial moves

  • Nerf Up aerial's hitbox comes out later, preventing it from hitting grounded opponents.
  • Nerf Down aerial has a smaller vertical hitbox.

Special moves

  • Change Cross Slash has a sleeker design instead of the brush-like strikes from Smash 4.
  • Change Cloud may not voice out once he manually obtains a full Limit Charge.
  • Nerf A fully charged Limit Break will lose all its charges if it is not used within 15 seconds.