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The order of icons will always be the same, no matter what order they are written in. | The order of icons will always be the same, no matter what order they are written in. | ||
The <code>allgames</code> parameter will show icons for all released games ( | The <code>allgames</code> parameter will show icons for all released games (though this might not be done immediately on release, in order to give time to update its usages). Note that <code>allgames</code> and <code>series</code> are not equivalent: | ||
* <code>allgames</code> is for elements that happen to appear in every game, but are not an inherent part of Smash Bros. For example, every game has an appearance by the Beam Sword, the Pokémon universe, and Master Hand, but there could easily be a Smash Bros. game without these things. | |||
* <code>series</code> is for elements that are fundamental to the nature of Smash Bros., and the game cannot exist without them. For example, it is impossible to make a Smash Bros. game without concepts such as knockback, port priority, and pausing. | |||
===Protected icon=== | ===Protected icon=== |