Ganondorf (SSBM)/Back aerial: Difference between revisions
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[[File:Ganondorf's Melee back aerial.gif|thumb]] | [[File:Ganondorf's Melee back aerial.gif|thumb]] | ||
==Overview== | ==Overview== | ||
Ganondorf punches behind him. It has long range and duration, high power (the second strongest back air in ''Melee'', just shy of [[Lightning Kick|Zelda's]]), | Ganondorf punches behind him. It has long range and duration, high power (the second strongest back air in ''Melee'', just shy of [[Lightning Kick|Zelda's]]), remarkable speed, and lenient autocancel timing, making it one of the best back airs in the game, if not the best. It is also arguably the best of Ganondorf's many great kill options. | ||
{{clrr}} | {{clrr}} | ||
==Hitboxes== | |||
{{MeleeHitboxTableHeader}} | |||
{{HitboxTableTitle|Clean|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=16% | |||
|angle=361 | |||
|bk=30 | |||
|ks=100 | |||
|fkv=0 | |||
|r=1400 | |||
|bn=23 | |||
|zpos=1200 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Punch | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=16% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=1200 | |||
|bn=22 | |||
|zpos=800 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Punch | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage=16% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=1000 | |||
|bn=22 | |||
|zpos=-200 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Punch | |||
}} | |||
|} | |||
==Timing== | ==Timing== | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Interruptible|c=6}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=6}}{{FrameStrip|t=Blank|c= | {{FrameStrip|t=Autocancel|c=6}}{{FrameStrip|t=Blank|c=12}}{{FrameStrip|t=Autocancel|c=16}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 39: | Line 87: | ||
|- | |- | ||
!L-cancelled animation length | !L-cancelled animation length | ||
|12 | |12 | ||
|} | |} | ||
Revision as of 09:40, June 14, 2019
Overview
Ganondorf punches behind him. It has long range and duration, high power (the second strongest back air in Melee, just shy of Zelda's), remarkable speed, and lenient autocancel timing, making it one of the best back airs in the game, if not the best. It is also arguably the best of Ganondorf's many great kill options.
Hitboxes
Timing
Attack
Hitboxes | 10-15 |
---|---|
Starting autocancel | 6 |
Ending autocancel | 19 |
Interruptible | 29 |
Animation length | 35 |
Landing lag
Animation length | 25 |
---|---|
L-cancelled animation length | 12 |
Normal | |||||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Autocancel |
Interruptible |