Princess Peach (SSBM): Difference between revisions

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=== Advanced Techniques ===
=== Advanced Techniques ===


* Chainthrowing - Peach, like most characters in the game, can chainthrow fastfallers.  She can do it by Up-Throwing them between 40 and 80% and then re-grabbing them. Beyond 80-something%, the opponent can DI, wiggle, and/or Shine out of the chain.  Peach can also chainthrow non-fastfallers--unless they have 125-something%--by Down-Throwing them (if they are DI-ing upwards), turning around, and re-grabbing them.
* Chainthrowing - Peach, like most characters in the game, can chainthrow fastfallers.  She can do it by Up-Throwing them between 23-30% and 80-90% and then re-grabbing them. [Note: The lower percents apply to Fox/Falco, while Chainthrowing Captain Falcon requires him to be closer to 30%] Beyond 80-something% for Fox and Captain Falcon and closer to 90% for Falco, the opponent can DI, wiggle, and/or Shine out of the chain.  Peach can also chainthrow non-fastfallers--unless they have 125-something%--by Down-Throwing them (if they are DI-ing upwards), turning around, and re-grabbing them.
* Downthrow into ... - If opponents DI upward (expecting a Forward Throw) when Down-Thrown, Peach can either turn around and re-grab them, F-Tilt them, Dash Attack them (regardless of DI), Neutral Air them, or Up Smash them.  Characters with little stun can DI, wiggle, and Neutral Air out of this, though, and the best Peach will be able to do is to trade hits with them.  WARNING: Do <u>not</u> Down-Throw Luigi at all unless you are prepared to make a run for it in order to dodge his inevitable Neutral Air!
* Downthrow into ... - If opponents DI upward (expecting a Forward Throw) when Down-Thrown, Peach can either turn around and re-grab them, F-Tilt them, Dash Attack them (regardless of DI), Neutral Air them, or Up Smash them.  Characters with little stun can DI, wiggle, and Neutral Air out of this, though, and the best Peach will be able to do is to trade hits with them.  WARNING: Do <u>not</u> Down-Throw Luigi at all unless you are prepared to make a run for it in order to dodge his inevitable Neutral Air!
* If you Dash Attack a fastfaller at 40-60-ish%, you can follow his or her DI--if there is any--with a grab, which can be turned into a chaingrab!
* If you Dash Attack a fastfaller at 40-60-ish%, you can follow his or her DI--if there is any--with a grab, which can be turned into a chaingrab!
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